Full notes
Full Adventurer Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Fixes
- UI and audio
Additions / Changes:
Teleport system within the Endless Tower. You can pay a fee in certificates to go up every 5 levels you have made it previously.
Removed the need to right click all together. Anything you would do with right clicking before now takes alt-click if you’re on windows, and cmd-click if you’re on mac, with an exception to picking up items from the ground. That’s just a standard click.
Brought down mob health slightly. A little more significant on boss mobs
Rebalanced skills and ranks a bit, in order to make purchasing ranks feel more worthwhile. May fine tune more after community feedback.
Added a couple of low chance special floors to the Endless Tower with an achievement!
Crafted gear in the Endless Tower can go above ilvl 50 now -- if you have a maxed out party.
Fixes:
Mac clients were still having reported issues saving. I’ve fixed that now. Should be good to go.
Found a couple more sources where bad items could be generated and removed that. Hopefully this addresses the issue where the game was freezing up when loot was generated.
There was a couple of misplaced tutorials. They should happen in the proper order when you listen to the Jester.
Level Requirements can’t go above 50 now… That is unless I add a bit to the level cap ;)
Removed the Label rename for gear in the tower. I’ll have to readdress this later, but it was causing issues with crafted gear being saved properly in between game sessions.
The exit button was hidden for the endless tower shop in certain resolutions. moved that to an easier to find location.
What's Next: More bugfixes, and getting steam offline mode to work a little more reliably. It is a single player game after-all.
Source
Changelog.gg summarizes and formats this update. How we read updates.
