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Steam News12 September 20187y ago

Patch Update

As some players are aware, Adventure Time: Pirates of the Enchiridion faced a bug at launch. We now have a patch available to download for STEAM, Xbox One and PlayStation 4, with Nintendo Switch to follow soon.

Full notes

Full Adventure Time: Pirates of the Enchiridion update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedAs some players are aware, Adventure Time: Pirates of the Enchiridion faced a bug at launch. We now have a patch available to download for STEAM, Xbox One and PlayStation 4, with Nintendo Switch to follow soon. We apologise to any users who's experience this may have affected playing the game and thank you for your patience! OG Team. Patch Notes: Steam Only Fixed: Correction made to achievement name. Improved: Now using Steam configured language rather than the system language for localisation. All Platforms Combat Fixed: Backing out of using the backpack after selecting a different item than the healing flasks could cause the menu to lock up during the combat tutorial. Fixed: When quitting/closing the game during the combat defeat screen, the health of a player is now restored properly when resuming the game. This now resolves issues when re-engaging in combat. Fixed: Game no longer occasionally hangs after defeating bosses in combat. Fixed: Game no longer randomly hangs when using abilities/attacks/items during combat. Fixed: Defeated Fire Kingdom boss no longer appears in other battle arenas. Fixed: Game no longer occasionally fails to load combat scenes. Fixed: Removed duplicate sky in training / combat scenes in the Evil Forest. Exploration Fixed: It is no longer possible to pick up an NPC that another party member is already carrying which then leads to gameplay difficulties Fixed: Marceline’s hat is now placed correctly on the ground when combat starts if a party member is holding it when combat is triggered. Fixed: Occasional bug where users can skip the delivery of Marceline’s hat cutscene is now fixed. If Jake delivers the hat, the cutscene starts when Finn arrives. Fixed: The game no longer crashes during the “Collect the heat cores” quest when the Marceline only section begins. Fixed: Switching between party members on the steps of the Candy Kingdom Castle will no longer cause them to fall and get stuck. Fixed: Party members no longer sound like they are falling when jumping on treasure chests in the Evil Forest and the Candy Kingdom. Fixed: Morphing into Jake's scooter form has extra checks added to prevent it from being pushed out of the world. Fixed: Pirate ships won't respawn once they've been defeated. Fixed: Kraken music will now always stop playing once the kraken submerges. Interrogation Fixed: Reduced random hangs and loading issues that happen in the game after an interrogation has been completed. Information regarding other platforms' patches is available: goo.gl/67xpu2

Adventure Time: Pirates of the Enchiridion changes

fixedAs some players are aware, Adventure Time: Pirates of the Enchiridion faced a bug at launch. We now have a patch available to download for STEAM, Xbox One and PlayStation 4, with Nintendo Switch to follow soon. We apologise to any users who's experience this may have affected playing the game and thank you for your patience! OG Team. Patch Notes: Steam Only Fixed: Correction made to achievement name. Improved: Now using Steam configured language rather than the system language for localisation. All Platforms Combat Fixed: Backing out of using the backpack after selecting a different item than the healing flasks could cause the menu to lock up during the combat tutorial. Fixed: When quitting/closing the game during the combat defeat screen, the health of a player is now restored properly when resuming the game. This now resolves issues when re-engaging in combat. Fixed: Game no longer occasionally hangs after defeating bosses in combat. Fixed: Game no longer randomly hangs when using abilities/attacks/items during combat. Fixed: Defeated Fire Kingdom boss no longer appears in other battle arenas. Fixed: Game no longer occasionally fails to load combat scenes. Fixed: Removed duplicate sky in training / combat scenes in the Evil Forest. Exploration Fixed: It is no longer possible to pick up an NPC that another party member is already carrying which then leads to gameplay difficulties Fixed: Marceline’s hat is now placed correctly on the ground when combat starts if a party member is holding it when combat is triggered. Fixed: Occasional bug where users can skip the delivery of Marceline’s hat cutscene is now fixed. If Jake delivers the hat, the cutscene starts when Finn arrives. Fixed: The game no longer crashes during the “Collect the heat cores” quest when the Marceline only section begins. Fixed: Switching between party members on the steps of the Candy Kingdom Castle will no longer cause them to fall and get stuck. Fixed: Party members no longer sound like they are falling when jumping on treasure chests in the Evil Forest and the Candy Kingdom. Fixed: Morphing into Jake's scooter form has extra checks added to prevent it from being pushed out of the world. Fixed: Pirate ships won't respawn once they've been defeated. Fixed: Kraken music will now always stop playing once the kraken submerges. Interrogation Fixed: Reduced random hangs and loading issues that happen in the game after an interrogation has been completed. Information regarding other platforms' patches is available: goo.gl/67xpu2

As some players are aware, Adventure Time

Pirates of the Enchiridion faced a bug at launch. We now have a patch available to download for STEAM, Xbox One and PlayStation 4, with Nintendo Switch to follow soon. We apologise to any users who's experience this may have affected playing the game and thank you for your patience! OG Team.

Patch Notes

Steam Only Fixed: Correction made to achievement name.

Improved

Now using Steam configured language rather than the system language for localisation.

All Platforms Combat Fixed

Backing out of using the backpack after selecting a different item than the healing flasks could cause the menu to lock up during the combat tutorial.

Fixed

When quitting/closing the game during the combat defeat screen, the health of a player is now restored properly when resuming the game. This now resolves issues when re-engaging in combat.

Fixed

Game no longer occasionally hangs after defeating bosses in combat.

Fixed

Game no longer randomly hangs when using abilities/attacks/items during combat.

Fixed

Defeated Fire Kingdom boss no longer appears in other battle arenas.

Fixed

Game no longer occasionally fails to load combat scenes.

Fixed

Removed duplicate sky in training / combat scenes in the Evil Forest.

Exploration Fixed

It is no longer possible to pick up an NPC that another party member is already carrying which then leads to gameplay difficulties Fixed: Marceline’s hat is now placed correctly on the ground when combat starts if a party member is holding it when combat is triggered.

Fixed

Occasional bug where users can skip the delivery of Marceline’s hat cutscene is now fixed. If Jake delivers the hat, the cutscene starts when Finn arrives.

Fixed

The game no longer crashes during the “Collect the heat cores” quest when the Marceline only section begins.

Fixed

Switching between party members on the steps of the Candy Kingdom Castle will no longer cause them to fall and get stuck.

Fixed

Party members no longer sound like they are falling when jumping on treasure chests in the Evil Forest and the Candy Kingdom.

Fixed

Morphing into Jake's scooter form has extra checks added to prevent it from being pushed out of the world.

Fixed

Pirate ships won't respawn once they've been defeated.

Fixed

Kraken music will now always stop playing once the kraken submerges.

Interrogation Fixed

Reduced random hangs and loading issues that happen in the game after an interrogation has been completed. Information regarding other platforms' patches is available: goo.gl/67xpu2

Source

Steam News / 12 September 2018

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