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Steam News4 January 20251y ago

Hot Fix, minor bug.

Battle updates. Max ETH has been increased from 1,000 to 2,000 Varient Action changes: Tardus actions will now ignore the target's defence and ETH cost reduced to 50.

Full notes

Full Adventure Realm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition17 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Store
changedBattle updates.Max ETH has been increased from 1,000 to 2,000
changedBattle updates.Tardus actions will now ignore the target's defence and ETH cost reduced to 50.
changedBattle updates.Valen actions SP gain has been lowered to 5 and has increased the ETH cost.
changedBattle updates.Dark slash, Opal, Pearl, Ruby, Straight Punch, and Quartz's Omnis actions ETH cost has been increased.
changedBattle updates.Enemies will now display their actions and ACT time. Enemies' stats have been adjusted to offer a more challenging and varied combat.
changedBattle updates.The enemy's actions have been changed, with some enemies gaining more actions.

Adventure Realm changes

changedMax ETH has been increased from 1,000 to 2,000
changedTardus actions will now ignore the target's defence and ETH cost reduced to 50.
changedValen actions SP gain has been lowered to 5 and has increased the ETH cost.
changedDark slash, Opal, Pearl, Ruby, Straight Punch, and Quartz's Omnis actions ETH cost has been increased.
changedEnemies will now display their actions and ACT time. Enemies' stats have been adjusted to offer a more challenging and varied combat.

Battle updates.

Max ETH has been increased from 1,000 to 2,000

Varient Action changes:

Tardus actions will now ignore the target's defence and ETH cost reduced to 50.

Valen actions SP gain has been lowered to 5 and has increased the ETH cost.

Dark slash, Opal, Pearl, Ruby, Straight Punch, and Quartz's Omnis actions ETH cost has been increased.

Enemies will now display their actions and ACT time. Enemies' stats have been adjusted to offer a more challenging and varied combat.

The enemy's actions have been changed, with some enemies gaining more actions.

Voice lines have been added to combat.

Each actor will now have their own battle intro, outro, damage dealing, taking damage and receiving healing lines.

Aftercare system

The aftercare system has now been added to the game.

VIT/ETH will no longer be fully restored after battle.

Now when players finish a battle, they will be taken to the aftercare screen, where they will heal VIT/ETH and remove any negative effects from the party.

When players are defeated in battle, their remaining VIT/ETH will be set to 50%.

Stance Overhaul

Lusio and Saria share the same stance effects will Mute and Tenshi will share there own.

Changing stances will now grant the party a positive effect or inflict the enemy with a negative effect. The effect for each actor's stances Lusio/Saria

Arcane: Increases Offence/Force by 5% and incoming damage increased by 15%

Inflicts De-Ensurge on all enemies.

Tetera: Increases ETH Recovery by 1% and lowers damage output by 15%

Grants Energize to all members.

Celestine: Reduces incoming damage by 8% and increases ETH cost by 15%

Grants Enarmor to all members

Mute/Tenshi Arcane: Increases Offence/Force by 5% and incoming damage increased by 15%

Inflicts De-Enarmour to all enemies.

Tetera: Increases ETH Recovery by 1% and lowers damage output by 15%

Grants Enspire to all members.

Celestine: Reduces incoming damage by 8% and increases ETH cost by 15%

Grants Ensurge to all members.

Item adjustments.

Bronze, Silver, and Gold Halos ACT cost has been reduced to 10 ACT.

This is to help players have an easier time recovering from K.O. Adventure packages, Shards, Waters, and Halos have been moved from Special Items to Inventory, and when used, will consume all remaining respected Adventure packages and give the correct amount of items.

Azure Ruins Overhaul

The Azure Ruins has been remade with a new look. Minor additions. Certain interactive objects will now have name labels on them. The NPC Gerald will no longer automatically talk to the player when they walk past him. A New NPC has been added to the item store to give players a free item token.

Source

Steam News / 4 January 2025

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