In this update3
Full notes
Full Adventure Climb VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
Adventure Climb VR changes
This update brings tons of game play improvements, easter eggs, UI displays, some new climbing features, off-route options, and secret routes! For those who like the full experience, we begin to add support for new virtual reality peripherals like bhaptics vest and LIV recordings, as well as deeper immersion of the new HapticSol virtual smells (micro cilia), therefore offering you an even more immersive experience. Keep an eye out for some indicators of some special features that we will disclose later - nudge nudge wink wink!
Brave the Elements
The Ice Peak level sees the most improvements with environmental elements, interactable icicles, snowballs, alternate routes, and more.
Changelog
Achievement pop-up displays
Pause Menu now works with the keyboard
Added leaderboard to pause menu
Leaderboard times are now public in the community hub
LIV VR support
Bhaptics support and some effects added
Bug Fixes
Fixed intro screen not properly displaying on restart
Achievement bug fixes
Water VFX
Lighting optimization
Cilla updated to detect on startup
Climb on! MXTreality
Source
Changelog.gg summarizes and formats this update. How we read updates.
