Full notes
Full Adrenaline Overdrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
We've made a few small changes after launch, the demo should be a much smoother experience.
Fixes:
Player slide double jump glitch
Punch radius bug
R was mistaken for a reload a few times, the new button is P (this can be changed through rebindings)
Enemies sometimes not knocked down when too close
Stealing weapons off of enemies who weren't downed
Some tiny tweaks to sewer_02, sewer_03 and subway_01
Sniper shot time decreased
Thanks to everyone who has played and given us this feedback. And to anyone who enjoys the demo, PLEASE wishlist and leave a review. Steam gives games more visibility after 10 reviews so if you could, we would greatly appreciate it!
Source
Changelog.gg summarizes and formats this update. How we read updates.
