Full notes
Full Admine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Performance
The first public update to Admine is live, addressing several quality of life issues and providing bug fixes.
Fixed application window not centering properly on launch on certain screen resolutions.
Prevented console from overlapping the game executable.
Added a fullscreen toggle option to main menu.
Updated sprites for nearby mine indicators and mine warning highlight with outlines to improve their visibility and adjusted number 3 color.
Tutorial will not be replayed in story mode if the player successfully completes it.
Adjusted game saving behavior; game now saves the state when holding ESC to exit and will not automatically load the game if the save file is present.
Added a Continue button to load back the saved game if one is present.
Adjusted timing on certain speech-text entries and slightly increased the font of the speech-text to improve overall readability.
Added a binding to middle mouse button (scroll wheel press) for breach usage with mouse.
Hopefully fixed an elusive crash related to D language's garbage collection cycle.
ЙЦУКЕН keyboard layout should now work as well as QWERTY layout.
This is not going to be the last patch to the game in the nearest future; expect more room layouts, bug fixes and quality of life improvements!
Source
Changelog.gg summarizes and formats this update. How we read updates.
