Full notes
Full Adhvan Chakra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Adhvan Chakra changes
Your feedback has helped steer the game towards an exciting new direction that will make Adhvan Chakra the game it was truly meant to be.
What to expect:
Redesigned real-time tactical combat that encourages better synergies between units, player expression and creative problem-solving. There will be multiple layers to combat in addition to the existing 'aerial' layer.
A new-in depth strategic management layer and Improved progression systems will be introduced outside of combat that will run across the entire campaign.
An expanded setting that enables the above-mentioned reworked gameplay systems, while still maintaining the existing essence of the existing lore.
Updated Visuals
The previous demo has been retired as it no longer reflects the direction of the project. A new demo will be released when the updated systems are ready.
Thank you for the continued support and patience. Stay blessed!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
