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Steam News3 March 20224y ago

DevLog: ADACA Beta: 0.12.3

Beta: 0.12.3: New Features: -Improved Muzzle flash PFX -Improved Blood splatter effects and decals. -Added a setting to adjust Motion Blur. -Added setting for Jump acceleration. -Added setting for body despawn.

Full notes

Full ADACA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes11 additions9 changes1 removal
  • Compatibility
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changedBeta: 0.12.3:
addedNew Features:
changedImproved Muzzle flash PFX
changedImproved Blood splatter effects and decals.
addedAdded a setting to adjust Motion Blur.
addedAdded setting for Jump acceleration.

Beta: 0.12.3:

New Features:

-Improved Muzzle flash PFX

-Improved Blood splatter effects and decals.

-Added a setting to adjust Motion Blur.

-Added setting for Jump acceleration.

-Added setting for body despawn.

-Quest Log now has more polished Quest entries with Quest Titles.

-New Quests added to Zone Patrol.

-New Enemies.

-New Weapons.

Bug Fixes:

-Fixed bug where the Grab Bag Modifier would cause some NPCs to wield weapons they shouldn’t, as well as causing animations to break.

-Fixed various typos and grammar mistakes.

-Electric traps no longer block ability to pick up objects.

-Fixed multiple bugs involving ladders.

-Fire will no longer cause NPCs to bleed profusely.

-Various fixes to Quest log.

-Fixed bug where doors on some props like cabinets and washing machines wouldn’t highlight correctly when hovered over.

-Fixed issue where rolling rail carts were too hard to punt, they can now also be grabbed.

-Fixed a bug that caused some enemy encounters not to spawn correctly.

Changes & Tweaks:

-Gravity arm now holds most objects to the side, allowing for better target visibility.

-Improvements made to settings menu layout.

-Muzzle flashes are now visible while scoped.

-The Level Rail Head is now better sealed to avoid boundary breaking.

-Various improvements made to AI, including ability to hear footsteps and other NPC voices.

-More development work done on Ep.2 Levels.

-Increased Swarm Launcher homing range.

-Put starting weapons near beginning of most campaign levels.

-Adjusted the visibility and clues for spotting certain anomalies.

-Supply crates in Zone Patrol Mode have a slightly higher spawn rate.

Misc:

-Created a new Demo Branch for Next Fest. This new demo will also be available on itch.io and GameJolt.

-Buttons that open web-browser now link to new places.

-Price Increase on itch.io to $18.00 USD (Final retail Price on launch will be $25.00 USD for all platforms.)

-Added new bug report portal on the main website: https://siristhedragonart.wixsite.com/pendrake/post/adaca-known-bugs

-Various other tweaks and changes.

Also a thank you to everyone who participated in Next Fest!

Source

Steam News / 3 March 2022

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