Full notes
Full ADA: Tainted Soil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Welcome, wanderers.
As the premiere of Ada: Tainted Soil slowly draws closer—like dawn creeping over a silent horizon—I felt the urge to share a few whispers about the game before the New Year arrives. These devlogs will appear regularly, small lanterns lighting the path of development.
The first and most important revelation: Ada’s journey is nearing its final chapter of creation. Development has entered its last stage, and Ada: Tainted Soil is expected to reach you within the coming months. The tentative release window is Q2 of 2026. This game has been shaped through a long, patient process, but my wish is to offer you a world filled with magic, adventure, towering boss battles, and a story that pulls you ever deeper into its roots.
Yet you won’t have to wait that long to step into Ada’s world. Already in January, I will unveil a playable prologue, open for everyone to experience. More details about the scope of this prologue will be revealed in January. I can hardly wait to see your reactions as you take your first steps into Ada’s unfolding dream.
In the devlogs to come, I will gradually reveal more: the history of the world, Ada’s family, the combat system, her enemies, her abilities, and the forces that shape her fate.
Let's enter that final part of development together!
I wish you all the very best in the New Year—and may this New Year become the Year of Ada.
Source
Changelog.gg summarizes and formats this update. How we read updates.
