In this update7
Full notes
Full Ad Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Fixes
Ad Wars changes
Changelog
New Features
Platformer Bombs + Breakable walls (Check Hero shop!)
Platformer interior shadows
Debug mode (Press ~ while on the Title Screen)
Purple Gengens now wont fall off ledges (they're now in many new places)
Improved Rest in Pizza (Ship / Main Menu) music
New Tree Tileset (used in Café Bombino and the wip new levels!)
There's now a new Weapon Switch Rebind setting on the controller setup screen
Episode content end signs (requested by players)
Fixes
AdBlue
Door explanation cutscene repeats after going out of a vortex
Vortexes would sometimes place Alt in the wrong location if it's a new savefile
Ship
Ship BG was dark while on episode SFL
Access Point
Fixed a bug where players got locked out of the story
Elevators are now closed while the power is out
Locked door at the bottom of Floor -1
Spider surprise jumps out of nowhere
Floor 1 encounter would sometimes lock players
Bad guy wont leave floor 1 after seeing him for the first time
Platformer
Improved Cracker AI
Cafe bombino Coffee Delivery quest
Hero Gym Key meditation room fix
Hero Village spawn cutscene bug
Hero Village enter shop bug
Weird bug after viewing DC id in plat (cafe bombino) and moving after closing the menu
Fix pickables in air bug
Hero Village platforms z index
Fixed some Alt animation issues
What I'm working on
I'm currently working on 2 things:
A patch (F3) that will add more places to use bombs and will add more secrets to the current platformer levels
Content Update 0.4.2
Thanks again for submitting your feedback!
aGlitch
Source
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