What changed
1 fix3 additions1 change0 removals
- Gameplay
- Store
- Balance
- UI and audio
changedAdded a handful of collectible objects to Acuvac's House based on player feedback, mostly large furniture - Made various heavy objects like the PC, the desk, and others, to be lighter and easier to dispose of - Slightly raised super clean score requirements in Love Hotel and Courtroom - Added camera blending between Acuvac chase cams, and from intro sequences when not skipped. - Added camera look prompt that appears on the Plaza Target Shoot if unused for >3 mins
addedGrocery Store Updates - Added tip to Grocery Store intro - Prompt to look up ([2] by default on keyboard) - Grocery list objective and package sorting objective now have medal popups - Intro cam sequence updated to better glimpse the more ellusive hidden medal - Updated staff area double doors to reduce collision clipping issues
fixedShopping Spree Bonus Updates - Intro cam sequence and info board added - Fixed vending machine soda cans not being counted, along with fixing up other object issues around the store - Disposing of object out the window fixed to not count towards price spent (Swallow or use the chute) - Fixed unintented price text spam when sucking up a bunch of junk worth $0 - Floating text for 0$ items display as red, everything else is coloured green - Updated staff area double doors to be consistent with the Grocery Store ones.
addedBowling Bonus Updates - New sfx for bowling pins, nice shot callouts and the bowling robot - Adjusted physics - pins are bouncier and more satisfying to knock down
addedAdditional Audio - New sounds for the Courtroom judge bot - Added sounds to water spraying and water droplets - "Times up!" in bonuses now has a new sound
ACUVAC: A Suck and Blow Adventure changes
changedAdded a handful of collectible objects to Acuvac's House based on player feedback, mostly large furniture - Made various heavy objects like the PC, the desk, and others, to be lighter and easier to dispose of - Slightly raised super clean score requirements in Love Hotel and Courtroom - Added camera blending between Acuvac chase cams, and from intro sequences when not skipped. - Added camera look prompt that appears on the Plaza Target Shoot if unused for >3 mins
addedGrocery Store Updates - Added tip to Grocery Store intro - Prompt to look up ([2] by default on keyboard) - Grocery list objective and package sorting objective now have medal popups - Intro cam sequence updated to better glimpse the more ellusive hidden medal - Updated staff area double doors to reduce collision clipping issues
fixedShopping Spree Bonus Updates - Intro cam sequence and info board added - Fixed vending machine soda cans not being counted, along with fixing up other object issues around the store - Disposing of object out the window fixed to not count towards price spent (Swallow or use the chute) - Fixed unintented price text spam when sucking up a bunch of junk worth $0 - Floating text for 0$ items display as red, everything else is coloured green - Updated staff area double doors to be consistent with the Grocery Store ones.
addedBowling Bonus Updates - New sfx for bowling pins, nice shot callouts and the bowling robot - Adjusted physics - pins are bouncier and more satisfying to knock down
addedAdditional Audio - New sounds for the Courtroom judge bot - Added sounds to water spraying and water droplets - "Times up!" in bonuses now has a new sound
Added a handful of collectible objects to Acuvac's House based on player feedback, mostly large furniture - Made various heavy objects like the PC, the desk, and others, to be lighter and easier to dispose of - Slightly raised super clean score requirements in Love Hotel and Courtroom - Added camera blending between Acuvac chase cams, and from intro sequences when not skipped. - Added camera look prompt that appears on the Plaza Target Shoot if unused for >3 mins
Grocery Store Updates - Added tip to Grocery Store intro - Prompt to look up ([2] by default on keyboard) - Grocery list objective and package sorting objective now have medal popups - Intro cam sequence updated to better glimpse the more ellusive hidden medal - Updated staff area double doors to reduce collision clipping issues
Shopping Spree Bonus Updates - Intro cam sequence and info board added - Fixed vending machine soda cans not being counted, along with fixing up other object issues around the store - Disposing of object out the window fixed to not count towards price spent (Swallow or use the chute) - Fixed unintented price text spam when sucking up a bunch of junk worth $0 - Floating text for 0$ items display as red, everything else is coloured green - Updated staff area double doors to be consistent with the Grocery Store ones.
Bowling Bonus Updates - New sfx for bowling pins, nice shot callouts and the bowling robot - Adjusted physics - pins are bouncier and more satisfying to knock down
Additional Audio - New sounds for the Courtroom judge bot - Added sounds to water spraying and water droplets - "Times up!" in bonuses now has a new sound