Update log
Full Active Matter update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Fixes
- Gameplay
We’ve answered your questions regarding Harmonization, upcoming events, the development of PvE and PvP, underbarrel grenade launchers, and much more.
General Questions
What actually is Active Matter itself from a lore perspective?
- Active Matter is a mysterious substance that forms in collapsing timelines, accelerating their demise. It’s also the only material capable of restoring the Multiverse. With its help, the Agency is working to synthesize a resilient timeline — one that withstands Active Matter surges and resists collapse.
Are we to expect any in-game events in the near future that are like December’s Holiday event?
- Yes. This game is our life, and life has holidays. Core development takes a lot of time, but we’ll do our best not to miss other celebrations!
Do you have statistics on which weapons players use and how often? Can you share some?
- Yes. We’ll share an infographic once we’ve fixed the main bugs and addressed the main feedback points from the recent "Gigastructure" major update.
Is a VR mode planned? The game's atmosphere would be incredibly well-suited for VR.
- This would require significant preparation — it’s not as simple as just putting the image into a VR headset. So far, we haven’t even explored it at a concept level.
What happens when we report players in-game, is every report looked at?
- Yes. We periodically review the most-reported players, and use internal replays and analyse the logs to decide on bans.
When will we see a Spanish or Brazilian Portuguese localization for the game?
- At this time, we don’t plan to translate into those languages due to the currently small proportion of the audience these languages would make up. The game is changing rapidly (especially with the last major update), and adding new languages significantly increases the work needed to keep translations up to date. As a result, we try to gauge the size of each language community before committing to support. For example, one of the closest candidates is Polish.
Progression
What exactly will happen when the Harmonization progress bar reaches 100%? Is that a cycle change? What does it represent? Will the Harmonization window get improvements to help new players understand it?
- We’ll definitely be improving the Harmonization window to make it clearer. Harmonization is a transformation — the universe migrates from one phase to another. When the bar hits 100%, the process completes and every player will be operating in the new universe. Some players can accelerate the process for themselves by choosing to skip the transformation and sacrifice their current progress; they’ll create a new Personal Timeline and move to the new universe immediately without restrictions, and their sacrifice reduces the overall load so the global transformation finishes sooner.
Do players need to complete 5 Monolith cycles in 30 days, according to the "cycle" progress on the Harmonization window, to get all the Effort Rewards? If not, what’s the expected timeline to earn them in the future?
- After Harmonization ends, the Agency will slightly reduce the rewards — the Top Employee of Cycle I plaque will no longer be obtainable, and Crystallized Active Matter reward amounts will be reduced — and the remaining rewards will stay available until the end of the current full Harmonization cycle. Each cycle is expected to last about three months — roughly one month of Harmonization followed by two months of stabilization — then the process repeats. When the new cycle begins, the Agency will establish a new reward policy.
Since Harmonization of the Multiverse is so core to the
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