Active Matter
Steam News 1 April 20261mo ago

Update “Gigastructure”

Active Matter’s major update “Gigastructure” is now live! It adds a new raid — Park — as well as the Alpha Flowerman boss, new weapons, a gravity gun, more weapon modifications (including pistol grips and laser sights),…

Update log

Full Active Matter update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes17 additions20 changes0 removals
  • Gameplay
  • Maps
  • Security
  • Balance
addedActive Matter’s major update “Gigastructure” is now live! It adds a new raid — Park — as well as the Alpha Flowerman boss, new weapons, a gravity gun, more weapon modifications (including pistol grips and laser sights), a new Harmonization of the Multiverse system, Shelter customization options, and much more!
changedAdded new maps for the Raids game mode:Park;
changedAdded new maps for the Raids game mode:Gigastructure (access temporarily locked while Agency security protocols are audited).
addedAdded new maps for the Raids game mode:Added a new map for the Nexus Battles game mode:
changedAdded new maps for the Raids game mode:Vanilla Mall.
addedAdded new maps for the Raids game mode:New raid objectives:

Active Matter’s major update “Gigastructure” is now live! It adds a new raid — Park — as well as the Alpha Flowerman boss, new weapons, a gravity gun, more weapon modifications (including pistol grips and laser sights), a new Harmonization of the Multiverse system, Shelter customization options, and much more!

Raids and Game Modes

Added new maps for the Raids game mode:

  • Park;

  • Gigastructure (access temporarily locked while Agency security protocols are audited).

  • Added a new map for the Nexus Battles game mode:

  • Vanilla Mall.

  • New raid objectives:

  • “Collaborative Objectives”: Labelled “TO ALL AGENTS” in game, these are random global missions for all raid participants that require teaming up with players outside your group to complete;

  • “Combat Practice”: Destruction of more varied targets;

  • “Vehicle Transfer”: Get vehicles to a delivery point;

  • “Collect and Extract”New objectives to find and extract with different items.
  • Operative objectives have been introduced and are issued to players sequentially — the next is granted after completing the previous one.

  • When preparing for a raid, you now only need to select Investigations; the other contracts are selected automatically.

  • Monolith Tokens are not awarded for completing operative objectives.

  • Expanded the Agency’s rentable gear options.

  • Changed the anomalous zone’s shrinking sound.

  • Added the ability to Self-Terminate in raids.

Equipment

In addition to new submachine guns, sniper rifles, a machine gun and a machine pistol, the game will feature a unique weapon — the Gravity gun. It lets you create tunnels that transport the player from the firing point to the impact point. This allows Operatives to avoid fall damage, opening up many potential tactical maneuvers, however it can only be found in raids and cannot be brought back to the Shelter in one piece.

  • Added new weapons:

  • M24 (Bolt action rifle);

  • Stechkin automatic pistol (Handgun);

  • PP-2000 (Submachine gun);

  • Gepard (Submachine gun);

  • VSSK Vykhlop (Bolt action rifle);

  • EV-MG (Machine gun).

  • Added the Gravity gun to supply drops.

  • Added new laser sights with varying beam colors for Right tactical slots on weapons with Picatinny rails:

  • BH-LGR03 Laser Sight (red);

  • OM Laser Sight (red);

  • Blue Star Laser Sight (blue);

  • DBAL-A2 Laser Sight (green);

  • AN-PEQ-15 Laser Sight (red);

  • Dlan-3 Laser Sight (green);

  • 4TK Laser Sight (red).

  • Added various new pistol grip modifications for AK and AR platform rifles.

  • Added new suppressors for the RPK-74 and M-series rifles.

  • Added new muzzles for the SV-98 and M-series rifles.

  • Added a new camouflage Appearance setting option for Body Sleeves.

  • Improved the “Rebel” Body Sleeve:

  • Added [S] (small) armor plate slots to both hands;

  • Changed leg armor plate slots from [S] (small) to [L] (large);

  • Changed default perks to +50% Explosion dmg. protection and +10% Additional healing for all body parts.

  • Increased Submachine gun damage by between 10-15% and reduced damage drop-off with distance.

  • Increased KS-23 damage by around 37% and updated its reload animation.

  • Increased ASh-12 damage and recoil by 20-25% and increased damage drop-off with distance.

  • Increased VSS Vintorez and AS VAL damage by around 7% and increased damage drop-off with distance.

  • Made minor adjustments to the behavior of various different calibers of rifle rounds in the range of 3% at distances of 100+ meters.

  • Added the new M8 Smoke grenade, releasing a smoke cloud that lasts for a while but is less intense than the RGD-M Smoke grenade.

  • Updated the RGD-M Smoke grenade to now create an instant smoke cloud on detonation that dissipates fairly quickly.

  • Added new Chronogenes:

  • CosmeticBreath Controlextends the time you can hold your breath while aiming;
  • CosmeticOverflow Healingapplies part of ampule healing to all body parts.
  • Reworked synthesis recipes for Tier II and Tier III Chronogenes: outcomes now depend solely on input colors — e.g.,

Source

Steam News / 1 April 2026

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