Full notes
Full Across The Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Changes
Changed all enemies except bosses to apply different levels of chance when choosing to perform a range attack. This will cause the enemies to pause for 1-3 seconds before attempting another range attack.
Changed the way Big Chests spawn Gold. From now on they will only spawn one Gold a piece but the Gold values will be roughly the same if not in some cases more Gold than before.
Added a new skill "Charged Debris". This unlocks once you invest into "Rock Toss".
Changed the way inventory is sorted. It now sorts all items into their rarity first and then sorts those by level.
Added an option to disable Gold particles from spawning in the advanced settings menu. This should save you from frames in Endless mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
