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Steam News8 March 20215y ago

Acolyte Prologue v1.1 Update

Back in January we released an early version of our new narrative game, Acolyte. Before development of the full game continues, we were keen to roll out a little update to the Prologue which addresses some frequent requ

Full notes

Full Acolyte: Prologue update

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What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
addedBack in January we released an early version of our new narrative game, Acolyte. Before development of the full game continues, we were keen to roll out a little update to the Prologue which addresses some frequent requests and issues, and improves the overall user experience.
addedNew resolution options (and persistence between sessions)
addedNew dialogue options
changedImproved UX and key information delivery
changedVarious fixes and improvements

Acolyte: Prologue changes

addedBack in January we released an early version of our new narrative game, Acolyte. Before development of the full game continues, we were keen to roll out a little update to the Prologue which addresses some frequent requests and issues, and improves the overall user experience.
addedNew resolution options (and persistence between sessions)
addedNew dialogue options
changedImproved UX and key information delivery
changedVarious fixes and improvements

Back in January we released an early version of our new narrative game, Acolyte. Before development of the full game continues, we were keen to roll out a little update to the Prologue which addresses some frequent requests and issues, and improves the overall user experience.

In the v1.1 Update - available now! - players can benefit from:

  • New resolution options (and persistence between sessions)

  • New dialogue options

  • Expanded vocabulary

  • Light Mode - dark text on light backgrounds, for those that find reading easier

  • Improved UX and key information delivery

  • Various fixes and improvements

To those that have yet to play the game, there's no better time. But that's not to say there's not still work to do! Please continue to reach out with your thoughts and feedback, and your comments will be channelled into the ongoing development of the full game.

Until next time,

Jamin

Source

Steam News / 8 March 2021

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