Full notes
Full Acolyte: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Acolyte: Prologue changes
Back in January we released an early version of our new narrative game, Acolyte. Before development of the full game continues, we were keen to roll out a little update to the Prologue which addresses some frequent requests and issues, and improves the overall user experience.
In the v1.1 Update - available now! - players can benefit from:
New resolution options (and persistence between sessions)
New dialogue options
Expanded vocabulary
Light Mode - dark text on light backgrounds, for those that find reading easier
Improved UX and key information delivery
Various fixes and improvements
To those that have yet to play the game, there's no better time. But that's not to say there's not still work to do! Please continue to reach out with your thoughts and feedback, and your comments will be channelled into the ongoing development of the full game.
Until next time,
Jamin
Source
Changelog.gg summarizes and formats this update. How we read updates.
