In this update1
Full notes
Full Acid Planet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Fixes
- Balance
Acid Planet changes
Hi everyone and welcome new players!
WHAT'S NEW?
Improved enemy pathfinding and collisions. Enemies should no longer get stuck on terrain.
- Musictracks are now shuffled and mixed. 1 new track added.
Small performance optimizations.
- BUGfixed the shield blinking back on and throwing enemies around.
- BUGfixed a visual glitch with elite enemy outlines.
- BUGfixed a bug where the stun bomber perk was still showing up after picking.
- BALANCENova tower base damage reduced by 1 to 3.
- BALANCERocket Launcher base range increased to 130m.
- BALANCEElite enemy HP increased.
Let me know how you're going with the game and what you'd like to see. I might start a discord soon. Next update will bring new wave randomization and higher difficulty levels.
Thanks as always for playing!
-Adam
Source
Changelog.gg summarizes and formats this update. How we read updates.
