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- Aces of Thunder
New [Team Deathmatch] game mode and new locations
Steam post imageIn custom matches, check out the new [Team Deathmatch] mode — four missions for fast-paced aerial duels with no ground targets, pure dogfighting from takeoff to victory. The missions are available on Oah…
Announcement3 changesFixGameplay - Aces of Thunder
Manual Engine Control
Steam post imageWhat sets an experienced pilot apart from a novice? Not just the number of battles and kills: a seasoned virtual pilot understands how an aircraft’s systems work and when to “tweak” each one to squeeze o…
Event11 changes1 numericGameplay - Aces of Thunder
Update 0.1.0.8
Fixed an issue where, for some players, the game failed to launch and displayed the message “Cannot find precompiled shaders for this videocard…”.
Announcement1 changeFix - Aces of Thunder
Update 0.1.0.7
Restored support for TrackIR and similar devices. Improved reliability of authentication and network requests. Fixed a crash when launching the game at very low screen resolutions. The control issue indicator in Setting…
Announcement3 changesFixServer - Aces of Thunder
Answering your questions!
Thank you for your interest in Aces of Thunder! We’re keeping an eye on comments on social media, discussion threads, and Steam reviews — please keep posting them! Here, we’ll answer the most common questions we’ve seen…
Patch notes9 changesFixGameplay - Aces of Thunder
Update 0.1.0.5
General fixes Fixed an issue where the Controls screen could freeze when remapping buttons in certain cases. Improved assigning mouse movement to axes on the Controls screen. Fixed a critical bug that caused the game to…
Announcement4 changesFixGameplay - Aces of Thunder
Update 0.1.0.2
Fixed localization errors. Fixed issues that prevented binding control axes to any device. Fixed button and axis icons not displaying in certain cases. We are aware of compatibility issues with OpenXR Toolkit. We recomm…
Announcement4 changesFixCompatibility - Aces of Thunder
A short update on our plans
Thank you to everyone for sharing their feedback and reports since release. We’re closely following community discussions and are already working on a number of improvements to control usability, the VR experience, Trac…
Announcement1 changePerformance






