Full notes
Full Aces & Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- UI and audio
- Performance
- Fixes
New game mode Invernal Spiral has been added. (More info in update announcement)
Added several new pieces of equipment and enemies that can show up in War of the Branches and Invernal Spiral modes.
Several minor balance changes across all classes. (More Details Below)
Pause Menu can now be accessed via clicking the Gear Icon on the top right corner of the screen. Gear Icon can be hidden via Game Options.
Added option to go back after selecting an item to purchase from the Merchant.
Added button to view all of the selected character’s level up traits in the Deck Editor.
Added button to view abilities you have not yet unlocked for the selected character in the Deck Editor.
You can now click on the top card of the adventure discard pile to view all cards in the pile.
Boss Encounter nodes will now show a preview of which boss you will face.
You can now right click on a character card to view all level up traits for that character. Traits which are not yet unlocked will have their images desaturated.
The Foliage Quality video option will now disable trees as well when set to “Off”. This should significantly improve performance in the forest environment for low end machines.
Abilities which change turn order positions will now properly show potential damage accounting for turn order changes that would occur.
Fixed bug which did not clear potential damage on mouse exit for abilities which could target multiple enemies with repeat targeting allowed.
Ability Balance Changes
Vlad's Daggers
Max Health Removed
Added 1/2 Health Condition
Cost Adjusted to 1 Attack
Stalk 0, 1, 2 (costs adjusted)
0 = Black
1 = Club
2 = Club Black
Raven Wing Clips
No longer triggers off passive abilities like Opportunity.
Murciela (Elite)
Added 1 Heart to cost (Heart HP)
Quick Draw
Instead of drawing 1 card after using an ability, draws cards equal to Black cards used when casting an ability.
Headhunter
Now doubles combat damage per Face Card in your standard combat hand.
Spacing (costs adjusted)
0 = Red
1 = Red
2 = Red Red
Conscript +2
Fixed bug where the effect could carry over to the following encounter.
Wild Bolts (Basic)
Reduced to 2 shots
Adjusted cost to [Any] [Any]
Mage Armor +1
Reduced cost to 2 Diamonds
Arcane Aegis
+1 Defense
Unfettered Jinn
+1 Offense
Superior Siren Song
Should not trigger off hero abilities now
Amber
Now Async
Blaze
Now triggers at end of turn
Radiance
Draws an ability if your combat hand is all the same suit.
Source
Changelog.gg summarizes and formats this update. How we read updates.
