Full notes
Full Ace Pilot Pacific update
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What changed
0 fixes3 additions1 change0 removals
- Gameplay
- Balance
- UI and audio
addedObjective for mission: You will get points for completing an objective, and as a bonus, you will get a new weapon, missile pod.
addedNew weapon: missile pod. When fired, 16 independent missiles will be released. They will create 20 damage points each.
addedSecondary objective: Assists and ground targets are counted, and extra score will be added at the end of your mission.
changedHUD display updated.
Ace Pilot Pacific changes
addedObjective for mission: You will get points for completing an objective, and as a bonus, you will get a new weapon, missile pod.
addedNew weapon: missile pod. When fired, 16 independent missiles will be released. They will create 20 damage points each.
addedSecondary objective: Assists and ground targets are counted, and extra score will be added at the end of your mission.
changedHUD display updated.
- Objective for missionYou will get points for completing an objective, and as a bonus, you will get a new weapon, missile pod.
New weapon: missile pod. When fired, 16 independent missiles will be released. They will create 20 damage points each.
- Secondary objectiveAssists and ground targets are counted, and extra score will be added at the end of your mission.
HUD display updated.
Invulnerability countdown stops when the game is paused.
Music for the end of the mission.
Source
Changelog.gg summarizes and formats this update. How we read updates.
