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Steam News2 May 20242y ago

Gameplay Booster

Objective for mission: You will get points for completing an objective, and as a bonus, you will get a new weapon, missile pod. New weapon: missile pod. When fired, 16 independent missiles will be released.

Full notes

Full Ace Pilot Pacific update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
addedObjective for mission: You will get points for completing an objective, and as a bonus, you will get a new weapon, missile pod.
addedNew weapon: missile pod. When fired, 16 independent missiles will be released. They will create 20 damage points each.
addedSecondary objective: Assists and ground targets are counted, and extra score will be added at the end of your mission.
changedHUD display updated.

Ace Pilot Pacific changes

addedObjective for mission: You will get points for completing an objective, and as a bonus, you will get a new weapon, missile pod.
addedNew weapon: missile pod. When fired, 16 independent missiles will be released. They will create 20 damage points each.
addedSecondary objective: Assists and ground targets are counted, and extra score will be added at the end of your mission.
changedHUD display updated.
  • Objective for missionYou will get points for completing an objective, and as a bonus, you will get a new weapon, missile pod.
  • New weapon: missile pod. When fired, 16 independent missiles will be released. They will create 20 damage points each.

  • Secondary objectiveAssists and ground targets are counted, and extra score will be added at the end of your mission.
  • HUD display updated.

  • Invulnerability countdown stops when the game is paused.

  • Music for the end of the mission.

Source

Steam News / 2 May 2024

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