Full notes
Full Ace of Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Performance
- Gameplay
Ace of Space changes
fixed a bug where a reward button gave 150 artifacts and crashed the game
fixed 2 bugs where pressing escape while editing deck softlocked game
fixed a bug that made main menu music restart when exiting compendium
fixed a bug where tooltips were duplicated every round
fixed a bug where shield canisters was using the wrong function
fixed a bug where units did not retarget after their target was hacked
fixed an infinite loop in the artifact reward logic that would crash the game if no valid artifacts were found
improved predictive aiming algorithm
If you find more bugs, let me know!
Source
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