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Steam News24 September 20205y ago

GUNS?????

Have you noticed how big AccrO map is getting? And it is not a road and square kind of thing, there are lots of details that I keep adding to create new acrobatic and cinematic opportunities...

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Full AccrO update

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What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedHave you noticed how big AccrO map is getting? And it is not a road and square kind of thing, there are lots of details that I keep adding to create new acrobatic and cinematic opportunities... and that makes one of my production machines rendering the pre-computed visibility for long times... creating a gap of several hours, that I have to wait before adding more stuff to AccrO. When I wait for the AccrO machine to render, I am working on a shooter on other machine, using the same 3D tech that we have on AccrO, but with the "UBERMOSH" fast-paced vibe. Soon I will be able to show more stuff, I am am very happy with the new development tools and what is possible to make with this improved framework. Many many thanks, please stay tunned https://store.steampowered.com/developer/waltermachado

AccrO changes

addedHave you noticed how big AccrO map is getting? And it is not a road and square kind of thing, there are lots of details that I keep adding to create new acrobatic and cinematic opportunities... and that makes one of my production machines rendering the pre-computed visibility for long times... creating a gap of several hours, that I have to wait before adding more stuff to AccrO. When I wait for the AccrO machine to render, I am working on a shooter on other machine, using the same 3D tech that we have on AccrO, but with the "UBERMOSH" fast-paced vibe. Soon I will be able to show more stuff, I am am very happy with the new development tools and what is possible to make with this improved framework. Many many thanks, please stay tunned https://store.steampowered.com/developer/waltermachado

Have you noticed how big AccrO map is getting? And it is not a road and square kind of thing, there are lots of details that I keep adding to create new acrobatic and cinematic opportunities... and that makes one of my production machines rendering the pre-computed visibility for long times... creating a gap of several hours, that I have to wait before adding more stuff to AccrO. When I wait for the AccrO machine to render, I am working on a shooter on other machine, using the same 3D tech that we have on AccrO, but with the "UBERMOSH" fast-paced vibe. Soon I will be able to show more stuff, I am am very happy with the new development tools and what is possible to make with this improved framework. Many many thanks, please stay tunned https://store.steampowered.com/developer/waltermachado

Source

Steam News / 24 September 2020

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