In this update2
Full notes
Full Abyssal Dominion update
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What changed
- Balance
- Gameplay
- Maps
- Performance
Abyssal Dominion changes
Sorry this took way longer than expected but we finally hit a benchmark.
Update 0.3.0 delivers some really important foundations for future updates:
New Unit-Type: Small Units
easy to kill
low damage
quick
cheap
small
strong in numbers
New Building Type: Recruitment-Building-for-small-units
needs to be assigned in the deck editor
needs to be unlocked
drops at uncommon rarity
need wrath mana
With that we have 2 new cards:
uncommon drop: Pit of rage
as already mentioned the building for small unit
Imp skiver
Imp is a special demon type
they are easy to kill but annoying in numbers
great way to defeat bosse
Point of Interests:
now you will see some chapels spawning on maps
foundation of a new feature that will soon arrive
Procedural generated subbiomes and structures
Secrets to unlock
and much more
Higher fps/ less lag
i fixed a lot of issues that caused lags and low fps
big overhaul of the entire code
way less loops
bugixes i already forgot :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
