In this update2
Full notes
Full Abyss Protection TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
- Performance
- UI and audio
changedGameplay changesArtillery Tower. The dead zone circle was fixed. - Partial solution to the drop in fps when the bomb explodes. - Now, in the place where the bomb falls, the damage will be doubled. - The damage to the bomb will now increase with each wave.
fixedMiscFixed interface. - Fixed sounds.
Abyss Protection TD changes
changedArtillery Tower. The dead zone circle was fixed. - Partial solution to the drop in fps when the bomb explodes. - Now, in the place where the bomb falls, the damage will be doubled. - The damage to the bomb will now increase with each wave.
fixedFixed interface. - Fixed sounds.
Demo patch note:
Gameplay changes
Artillery Tower. The dead zone circle was fixed. - Partial solution to the drop in fps when the bomb explodes. - Now, in the place where the bomb falls, the damage will be doubled. - The damage to the bomb will now increase with each wave.
Misc
Fixed interface. - Fixed sounds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
