In this update3
Full notes
Full Abyss: New Dawn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
Abyss: New Dawn changes
As we move closer to the full release of 1.0, we’ve decided to introduce one final major milestone update: Big Update 0.3.
While our initial plan was to focus entirely on 1.0 without additional large updates, development over the past months made it clear that certain core systems needed to be reworked properly before the final release. Rather than delaying improvements, we chose to integrate them now as a substantial update.
With the upcoming Spring Sale, this also felt like the right moment to bring meaningful changes to the game.
What’s Coming in 0.3
This update includes major improvements and structural adjustments, especially to Eldergrove:
Reworked mineral distribution across the world
New land areas added to Eldergrove
Rebalanced slime distribution
Many new creatures were introduced to Eldergrove
Design Goal
Our goal is to make Eldergrove feel more alive and dynamic. It should become a meaningful preparation layer - a place where players can properly build strength before descending deeper into the Abyss.
Because of this direction, many important resources and gameplay elements will now appear in Eldergrove.
Additional Improvements
Enhanced Steam Deck compatibility
Various balance adjustments and bug fixes
Full patch notes will be published once the update is ready for release.
Estimated release date: March 20
Thank you for continuing this journey with us. We’re getting closer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
