Full notes
Full Abyss Crew update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
Devlog - Sonar mechanics have changed. There is now a "normal" view ; an "hydrophone" view which displays noise sources ; a "short range radar" which identifies enemies as dots ; and a "long range radar" which displays the map. Steam post image (click to view full-size)
Next step is to improve gunner mechanics, with notably a torpedo customization by the engineer depending on the needs: specific damages, light turned on or off, variable radius... We'll be back about it in the next update!
As usual, you can read our roadmap anytime.
Source
Changelog.gg summarizes and formats this update. How we read updates.
