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Steam News21 February 20215y ago

Devlog - Sonar mechanics

Devlog - Sonar mechanics have changed. There is now a "normal" view ; an "hydrophone" view which displays noise sources ; a "short range radar" which identifies enemies as dots ; and a "long range radar" which displays

Full notes

Full Abyss Crew update

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What changed

0 fixes0 additions1 change0 removals
  • Maps
changedDevlog - Sonar mechanics have changed. There is now a "normal" view ; an "hydrophone" view which displays noise sources ; a "short range radar" which identifies enemies as dots ; and a "long range radar" which displays the map. Steam post image (click to view full-size)

Devlog - Sonar mechanics have changed. There is now a "normal" view ; an "hydrophone" view which displays noise sources ; a "short range radar" which identifies enemies as dots ; and a "long range radar" which displays the map. Steam post image (click to view full-size)

Next step is to improve gunner mechanics, with notably a torpedo customization by the engineer depending on the needs: specific damages, light turned on or off, variable radius... We'll be back about it in the next update!

As usual, you can read our roadmap anytime.

Source

Steam News / 21 February 2021

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