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Steam News24 June 20242y ago

Patch v0.5

Greetings to all Abstract Grind enjoyers. Huge Update here! ◘ New upgrade system Previously players chose their upgrades via single draft tech from a set of 3 upgrades on each level up in a Vampire Survivor-esque manner

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Full Abstract Grind update

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Repeated intro

Greetings to all Abstract Grind enjoyers. Huge Update here!

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
changed◘ New upgrade system Previously players chose their upgrades via single draft tech from a set of 3 upgrades on each level up in a Vampire Survivor-esque manner. That system is now gone. Players get to spend points into a talent trees tied to hero's weapons instead.
added◘ New weapon system
changedPreviously main character didn't have a basic attack, and default skill was "Swirling Blades" which was granted on level 0 and was active all the time. Now hero can manually perform attacks with their weapons, toggling on an auto-attack function or abstain from attacking which will result in "Swirling Blades" becoming active after a short delay and deactivate again as soon as hero attacks again.
added◘ Reworked and new skills Due to changes in core gameplay there were a lot of tweaks to existing skills which moved to talent trees from a single draft pool. Also completely new skills were added for you to try out.
added◘ 9 new steam achievements, several new enemies, numerous bugfixes

◘ New upgrade system Previously players chose their upgrades via single draft tech from a set of 3 upgrades on each level up in a Vampire Survivor-esque manner. That system is now gone. Players get to spend points into a talent trees tied to hero's weapons instead.

◘ New weapon system

Previously main character didn't have a basic attack, and default skill was "Swirling Blades" which was granted on level 0 and was active all the time. Now hero can manually perform attacks with their weapons, toggling on an auto-attack function or abstain from attacking which will result in "Swirling Blades" becoming active after a short delay and deactivate again as soon as hero attacks again.

◘ Reworked and new skills Due to changes in core gameplay there were a lot of tweaks to existing skills which moved to talent trees from a single draft pool. Also completely new skills were added for you to try out.

◘ 9 new steam achievements, several new enemies, numerous bugfixes

Source

Steam News / 24 June 2024

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