Full notes
Full Absolute Drift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Absolute Drift changes
The main feature for this week is the revamped scoring system, which now has a score multiplier for drifting without crashing. Improvements:
More car colors.
Gave more final engine sounds to each car.
Added many new/improved audio effects for scoring.
Free-roam: Optimized the mountain meshes.
Levels: Made all Mountain drift levels wider.
Levels & Free-roam: Optimized all the Mtn Drift & regular drift level walls, this should fix the lag issues.
- LevelsAdded a score multiplier which increases as you get more points. It will expire upon crashing or not drifting for a certain amount of time.
Driftkhana: Donuts are now worth 5000pts, Spin-Zones are worth 3000pts.
Added a "Exit to Desktop" button in the Free-Roam pause menu.
All scores are now formatted with commas for readability.
Fixes:
Fixed the bug where Clipping Points would sometimes stay white.
Fixed a problem with the rev limiter not limiting properly.
Fixed the issue with Spin-Zones & Donuts where they would suddenly expand to their complete state instead of smoothly expanding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
