Full notes
Full Absence of Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
Absence of Light changes
This update adds a new feature - two new difficulty modes!
Story Difficulty:
-player health is doubled
-some enemy attack patterns made easier
Lunatic Difficulty:
-enemy health is doubled
-some save points are removed and replaced with recovery hearts
In addition to these new modes, some other minor changes and bugfixes have been implemented:
-reduced filesize from 7GB to 2GB
-fixed bug with playtime not updating properly
-added achievement page to main menu
-fixed item description text not displaying properly on steam deck
-Added item completion % to map screen
-added red edges on screen when at 1hp
-fixed bug with player bullets disappearing when fired too close to a wall
-added an additional save point midway through the Gate of Truth section
-minor visual updates
Source
Changelog.gg summarizes and formats this update. How we read updates.
