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Full notes
Full ABRISS - build to destroy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
ABRISS - build to destroy changes
Hello everyone!
Surprise Major Update! This was supposed to be just 0.3.1, but it turned out that we changed so much more than we thought, so now it's a proper huge major update! We redid a lot of levels, since people were getting stuck on some of them, and gave the first couple levels some love, since they're the first ones you will see. We'd like to especially thank Kazuki, who submitted a bug report for a hard to find bug and gave us access to their save file.
Changelog
LEVEL REWORKS
The Tutorial, 1-1, 1-2, 1-3, 2-2 and 2-5 have been reworked or entirely replaced by different levels. The old levels will enter the game again as bonus levels in the future.
Sandbox parts added
All remaining parts added to sandbox.
Scrollable build menu
To support all parts in Sandbox, the buildmenu will switch to a scrollable mode.
Map 4-2 and 5-4 loading fix
There were some errors in saving and loading 4-2 and 5-4.
Map unlock points system fix
It was possible for unlock points to go negative, this is not possible anymore.
Map world switch buttons
you can now select the next or last world, making fast navigation on the map easier.
Map autoprogress on unlock
If you just unlocked a next level, the map will automatically move the selection to this level.
Free map navigation
You can now move freely in the map screen by using WASD.
Map zooming fixed
You can now zoom out and in with the scroll wheel in the map screen.
Improved VFX
Some Buildblocks and Targetblocks now have improved destruction visuals.
Rotators directionality Gizmos
Rotators now show in which direction they will turn.
Buildblock glitching reduced
Physics glitching is reduced.
W1L6 visuals
Visual revamp.
Have fun!
Johannes
Source
Changelog.gg summarizes and formats this update. How we read updates.
