Full notes
Full Abettor update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey gamers, so I recently graduated and made a community discord. So if you are interested in joining/starting the Abettor community the link is here: https://discord.gg/pMkthhqqmF and here
What changed
- Gameplay
- Maps
- UI and audio
- Events
Abettor changes
Anyways, Now that the game has a good foundation there are many directions and components that I can improve on. The game will still retain its identity as a top down open-world shooter where the world spawns around the player, however there are many additions that I can add to improve the games quality of life. Although I do want to improve all of these feature, I plan to go to graduate school to get my masters degree so I am limited on time. Below is a list of possibilities of what I can work on:
More biomes
Adding more features to the desert biome (Any particular feature please leave a comment. One idea was to add a desert plant, such as an olive tree, that can be cultivated and used to improve the upgrade system)
Adding more upgrades
Improving enemy AI (improving he evolution AI as well)
Adding more enemy types (such as bosses)
Improving the art
Improving the sound (music and sound effects)
Adding a multiplayer feature (doing this may force the game to be monetized though)
More community events and improving community engagement (such as live streams and AMAs)
Improving the marketing of the game (similar to community but making an Instagram page and posting on Reddit)
Adding a story
Adding a feature that makes the game linear in certain areas (like caves that turn the game into a platformer, where the players collect resources and improve score after beating that section. The base game will remain the same and serve as a hub world for the game. This can be used to add a story by making the game more linear)
Add objectives to the game
Add the game to other languages (This will probably be done in google translate unless anyone wants to help out with this who are fluent in another language)
If any of these features interest you please comment on which one you think I should work on. If none of them do, then please comment on what feature(s) I should add.
Based on some comments I plan to add the following features because I expect them to be easy and quick to implement:
Difficulty (difficulty will add more or less enemies)
Adding this to other platforms like Itch
Anyways thank you guys for your continuing support of the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
