Lines When hunting down aberrations it's important to keep a clean, comprehensible map.
In this update1
Full notes
Full Aberration Analyst update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
Maps
Events
addedLinesWhen hunting down aberrations it's important to keep a clean, comprehensible map. And that means you need to be able to add arbitrary lines and symbols, to make sure each piece of evidence is represented at a glance.
addedLinesNow you can add lines between cities, to make sure you remember which events may be connected with others. Of course monsters don't always behave in an orderly manner, so you may get a bit of overlap, but that's half the fun!
changedLinesThere is no need to actually use this feature. I have included it as an option for players who want to make their maps more readable, but I admit if misused, it may have the opposite effect. It is up to the player and their approach to the game.
Aberration Analyst changes
addedWhen hunting down aberrations it's important to keep a clean, comprehensible map. And that means you need to be able to add arbitrary lines and symbols, to make sure each piece of evidence is represented at a glance.
addedNow you can add lines between cities, to make sure you remember which events may be connected with others. Of course monsters don't always behave in an orderly manner, so you may get a bit of overlap, but that's half the fun!
changedThere is no need to actually use this feature. I have included it as an option for players who want to make their maps more readable, but I admit if misused, it may have the opposite effect. It is up to the player and their approach to the game.
Lines
When hunting down aberrations it's important to keep a clean, comprehensible map. And that means you need to be able to add arbitrary lines and symbols, to make sure each piece of evidence is represented at a glance.
Now you can add lines between cities, to make sure you remember which events may be connected with others. Of course monsters don't always behave in an orderly manner, so you may get a bit of overlap, but that's half the fun!
There is no need to actually use this feature. I have included it as an option for players who want to make their maps more readable, but I admit if misused, it may have the opposite effect. It is up to the player and their approach to the game.