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Steam News12 May 20179y ago

Abatron Development Update

A big thank you to all of our Abatron Early Supporters! We really appreciate all of you. Over the past few months, we have gotten a lot of very useful feedback and play data from our community.

Full notes

Full Abatron update

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What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedA big thank you to all of our Abatron Early Supporters! We really appreciate all of you. Over the past few months, we have gotten a lot of very useful feedback and play data from our community. It made us look and evaluate our game in new ways, so keep it up! We are going through some drastic changes on the game itself and I want give a sneak peak of whats to come. Our current workflow to create maps is very extensive and time consuming. In addition, we are running into a non-scalable memory budget when we add new races plus one of our goals for Abatron is to be Mod friendly. We are in the process of fixing all that with new texturing techniques and map building tools. With our new map creation workflow, we are able to produce maps in the fraction of the time that look really beautiful. We can't wait to show more on that but it is very exciting. We are committed in making Abatron wonderful because it's more than just a "Product" to us.. it's a passion project so we want it to be right. Thanks! -Abatron Dev Team =)

A big thank you to all of our Abatron Early Supporters! We really appreciate all of you. Over the past few months, we have gotten a lot of very useful feedback and play data from our community. It made us look and evaluate our game in new ways, so keep it up! We are going through some drastic changes on the game itself and I want give a sneak peak of whats to come. Our current workflow to create maps is very extensive and time consuming. In addition, we are running into a non-scalable memory budget when we add new races plus one of our goals for Abatron is to be Mod friendly. We are in the process of fixing all that with new texturing techniques and map building tools. With our new map creation workflow, we are able to produce maps in the fraction of the time that look really beautiful. We can't wait to show more on that but it is very exciting. We are committed in making Abatron wonderful because it's more than just a "Product" to us.. it's a passion project so we want it to be right. Thanks! -Abatron Dev Team =)

Source

Steam News / 12 May 2017

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