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Steam News4 November 20187y ago

Build 07 Patch Notes

For convenience's sake, I'm going to start calling them builds instead of 0.X.X- and there have been six builds prior to this one Additions: -Blood Bow -Blood Hammer -Blood Knife -Knife animation when stabbing an enemy

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  • Workshop
fixedFor convenience's sake, I'm going to start calling them builds instead of 0.X.X- and there have been six builds prior to this one Additions: -Blood Bow -Blood Hammer -Blood Knife -Knife animation when stabbing an enemy -Knife passive: Slices the enemies when you dash through them -Spear: Very strong on the tip, very weak on the shaft Changes: -Fixed getting blood orbs when using a normal weapon and holding a blood weapon -Arrows fired by bows are now affected by gravity after a certain range! -Arrows that collide with walls stay Notes: Due to some situations, the shield weapon and two spells were unable to be finished before the end of the weekend. I'll try to put them in as soon as possible

For convenience's sake, I'm going to start calling them builds instead of 0.X.X- and there have been six builds prior to this one Additions: -Blood Bow -Blood Hammer -Blood Knife -Knife animation when stabbing an enemy -Knife passive: Slices the enemies when you dash through them -Spear: Very strong on the tip, very weak on the shaft Changes: -Fixed getting blood orbs when using a normal weapon and holding a blood weapon -Arrows fired by bows are now affected by gravity after a certain range! -Arrows that collide with walls stay Notes: Due to some situations, the shield weapon and two spells were unable to be finished before the end of the weekend. I'll try to put them in as soon as possible

Source

Steam News / 4 November 2018

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