What changed
4 fixes2 additions1 change0 removals
- Performance
- Gameplay
- Fixes
- Events
changedThanks for your feedback so far on v2.89!Good news: I haven't had any reports yet for AI timeout errors suggesting this update has likely helped contribute to fixing the greater issue of memory overload killing the AI workers.
addedThanks for your feedback so far on v2.89!Bad news: As a result of denying the AI worker full access to the application resources, a few new bugs were created where the AI was attempting to access queries/logic it can no longer access.
addedThanks for your feedback so far on v2.89!I sincerely apologize for this. While I tested this build extensively (20+ hours), I missed a few edge cases that unfortunately resulted in these errors. I'll be sure to add these test cases for next time. I'll also be adding some bonus XP tomes to the players who these issues affected.
fixedThanks for your feedback so far on v2.89!More Good news: I have fixed all the fringe bugs you've identified so far. Thanks so much for your timely reports!
fixedv2.89.3 Release NotesFixed Bug where AI worker tried to run a query during Sandpit Arena battle/Yellowjacket Nest with the More Minions challenge (Descent 1+). (Thanks Das, Andy and Guest_314802)
fixedv2.89.3 Release NotesFixed Bug where AI worker was still trying to run a getQueryUnits during for the Arena Gladiator encounter in Sandpit arena (Thanks BADASSMOFO)
Abalon: Roguelike Tactics CCG changes
changedGood news: I haven't had any reports yet for AI timeout errors suggesting this update has likely helped contribute to fixing the greater issue of memory overload killing the AI workers.
addedBad news: As a result of denying the AI worker full access to the application resources, a few new bugs were created where the AI was attempting to access queries/logic it can no longer access.
addedI sincerely apologize for this. While I tested this build extensively (20+ hours), I missed a few edge cases that unfortunately resulted in these errors. I'll be sure to add these test cases for next time. I'll also be adding some bonus XP tomes to the players who these issues affected.
fixedMore Good news: I have fixed all the fringe bugs you've identified so far. Thanks so much for your timely reports!
fixedFixed Bug where AI worker tried to run a query during Sandpit Arena battle/Yellowjacket Nest with the More Minions challenge (Descent 1+). (Thanks Das, Andy and Guest_314802)
Thanks for your feedback so far on v2.89!
Good news: I haven't had any reports yet for AI timeout errors suggesting this update has likely helped contribute to fixing the greater issue of memory overload killing the AI workers.
Bad news: As a result of denying the AI worker full access to the application resources, a few new bugs were created where the AI was attempting to access queries/logic it can no longer access.
I sincerely apologize for this. While I tested this build extensively (20+ hours), I missed a few edge cases that unfortunately resulted in these errors. I'll be sure to add these test cases for next time. I'll also be adding some bonus XP tomes to the players who these issues affected.
More Good news: I have fixed all the fringe bugs you've identified so far. Thanks so much for your timely reports!
v2.89.3 Release Notes
Fixed Bug where AI worker tried to run a query during Sandpit Arena battle/Yellowjacket Nest with the More Minions challenge (Descent 1+). (Thanks Das, Andy and Guest_314802)
Fixed Bug where AI worker was still trying to run a getQueryUnits during for the Arena Gladiator encounter in Sandpit arena (Thanks BADASSMOFO)
Fixed Bug where Big Beard being killed during the final match of Sandpit arena before the battle was over could result in an AI sync error. (Thanks Manchot_Royal and Arkeny)