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Steam News29 January 20265mo ago

Monthly Update #1

Hey all! Time for a monthly update er.... two months later. There's a lot to cover so let's start on writing ... Writing The main script is done!

Full notes

Full A Week in Paradise update

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Repeated intro

Hey all! Time for a monthly update er.... two months later.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
addedCodingIt still needs some tweaks to keep the UI consistent.. but it LOADS to the CORRECT chapter with your choices! Will try to add it to the demo before next fest.
addedArtThere's so much art left to do but it's moving! New maps, new character busts, and Ui improvments!
changedArtSo much more back-end work but we're keeping on target. With the script finished, I'm starting to get into "very progress, much fast" mode. There's just a few more things left to figure out. Stay tuned for more very soon!

A Week in Paradise changes

addedIt still needs some tweaks to keep the UI consistent.. but it LOADS to the CORRECT chapter with your choices! Will try to add it to the demo before next fest.
addedThere's so much art left to do but it's moving! New maps, new character busts, and Ui improvments!
changedSo much more back-end work but we're keeping on target. With the script finished, I'm starting to get into "very progress, much fast" mode. There's just a few more things left to figure out. Stay tuned for more very soon!

There's a lot to cover so let's start on writing ...

Writing

The main script is done!

It's about 17,000 words not including many item descriptions to to be written. The story feels whole and satisfying- and alpha readers agree!

Coding

The save system works!! This was a massive undertaking.

It still needs some tweaks to keep the UI consistent.. but it LOADS to the CORRECT chapter with your choices! Will try to add it to the demo before next fest.

Art

There's so much art left to do but it's moving! New maps, new character busts, and Ui improvments!

So much more back-end work but we're keeping on target. With the script finished, I'm starting to get into "very progress, much fast" mode. There's just a few more things left to figure out. Stay tuned for more very soon!

Source

Steam News / 29 January 2026

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