What changed
0 fixes0 additions1 change0 removals
changedThis is our first update since March. This update focuses on improving exploration, environmental quality, and the technical foundation of the game. Added sprinting. Hold Left Shift while moving to run. Added new background buildings and improved their placement throughout the demo map. Expanded and reorganized environmental assets, textures, and materials to provide a more consistent visual presentation of Hwaseong Haenggung. Upgraded the game to Unreal Engine 5.8 and resolved related compatibility warnings. Removed obsolete systems and unused assets to improve project organization and packaging stability. Applied additional build and performance optimizations. Thank you for playing A Walk in Hwaseong Temporary Palace at Night. We will continue improving the experience and expanding the world in future updates.
A walk in Hwaseong Temporary Palace at night changes
changedThis is our first update since March. This update focuses on improving exploration, environmental quality, and the technical foundation of the game. Added sprinting. Hold Left Shift while moving to run. Added new background buildings and improved their placement throughout the demo map. Expanded and reorganized environmental assets, textures, and materials to provide a more consistent visual presentation of Hwaseong Haenggung. Upgraded the game to Unreal Engine 5.8 and resolved related compatibility warnings. Removed obsolete systems and unused assets to improve project organization and packaging stability. Applied additional build and performance optimizations. Thank you for playing A Walk in Hwaseong Temporary Palace at Night. We will continue improving the experience and expanding the world in future updates.
This is our first update since March. This update focuses on improving exploration, environmental quality, and the technical foundation of the game. Added sprinting. Hold Left Shift while moving to run. Added new background buildings and improved their placement throughout the demo map. Expanded and reorganized environmental assets, textures, and materials to provide a more consistent visual presentation of Hwaseong Haenggung. Upgraded the game to Unreal Engine 5.8 and resolved related compatibility warnings. Removed obsolete systems and unused assets to improve project organization and packaging stability. Applied additional build and performance optimizations. Thank you for playing A Walk in Hwaseong Temporary Palace at Night. We will continue improving the experience and expanding the world in future updates.