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Steam News6 March 20233y ago

Launch fixes

Thank you everyone for the feedback, I'm a solo dev working on this project but ill continue to update/fix any issues that come up. Listed below are some of the changes from launch.

Full notes

Full A Terrible Place update

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What changed

2 fixes0 additions1 change0 removals
  • UI and audio
  • Balance
fixedFixed lighting issues causing laser sight to be hidden - Mission 02 difficulty has been decreased - Fixed issue with exploding barrels in mission 07 for boss - Missile Launcher accuracy adjusted - "Hoppers" health increased / movement fixes - Light audio fixes
changedBow adjustments - Talent points for Player Speed will give 6% increase of player speed up from 3%. - "Champion" health increased. Damage from fire will now tick every 1s down from 1.5s - Fixed player clipping issues - Day 21 unlockable area has more loot spawn points - Ghouls now spawn on day 7 up from day 6
fixedRifle recoil adjusted slightly - Fixed scaling of command consoles in the lobby area

Thank you everyone for the feedback, I'm a solo dev working on this project but ill continue to update/fix any issues that come up. Listed below are some of the changes from launch.

Campaign:

  • Fixed lighting issues causing laser sight to be hidden - Mission 02 difficulty has been decreased - Fixed issue with exploding barrels in mission 07 for boss - Missile Launcher accuracy adjusted - "Hoppers" health increased / movement fixes - Light audio fixes

50 Days:

  • Bow adjustments - Talent points for Player Speed will give 6% increase of player speed up from 3%. - "Champion" health increased. Damage from fire will now tick every 1s down from 1.5s - Fixed player clipping issues - Day 21 unlockable area has more loot spawn points - Ghouls now spawn on day 7 up from day 6

General:

  • Rifle recoil adjusted slightly - Fixed scaling of command consoles in the lobby area

Source

Steam News / 6 March 2023

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