Full notes
Full A Terrible Place update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Thank you everyone for the feedback, I'm a solo dev working on this project but ill continue to update/fix any issues that come up. Listed below are some of the changes from launch.
Campaign:
Fixed lighting issues causing laser sight to be hidden - Mission 02 difficulty has been decreased - Fixed issue with exploding barrels in mission 07 for boss - Missile Launcher accuracy adjusted - "Hoppers" health increased / movement fixes - Light audio fixes
50 Days:
Bow adjustments - Talent points for Player Speed will give 6% increase of player speed up from 3%. - "Champion" health increased. Damage from fire will now tick every 1s down from 1.5s - Fixed player clipping issues - Day 21 unlockable area has more loot spawn points - Ghouls now spawn on day 7 up from day 6
General:
Rifle recoil adjusted slightly - Fixed scaling of command consoles in the lobby area
Source
Changelog.gg summarizes and formats this update. How we read updates.
