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Steam News4 February 20264mo ago

Demo Available

Greetings, we are excited to announce the release of the A Snail's Tale demo. The demo features about 30 minutes of content and serves as an introduction to the game's plot and mechanics.

Full notes

Full A Snail's Tale update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, we are excited to announce the release of the A Snail's Tale demo. The demo features about 30 minutes of content and serves as an introduction to the game's plot and mechanics. This demo is being released with the anticipation of a full game release sometime in Q2. Except around 6-8 hours of gameplay in the full release.

What changed

0 fixes0 additions6 changes0 removals
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Events
  • Compatibility
changedGreetings, we are excited to announce the release of the A Snail's Tale demo. The demo features about 30 minutes of content and serves as an introduction to the game's plot and mechanics. This demo is being released with the anticipation of a full game release sometime in Q2. Except around 6-8 hours of gameplay in the full release.
changedSave Often! This is an early release, so there may be crashes or soft locks. Balance and features may be subject to change in the final release.
changedFeaturesA fishing system. Fish for consumables, or use a Codwalloper to throw fish for damage!
changedNotesControllers should be supported, but some parts such as button mapping have not been thoroughly tested yet
changedNotesThere will be random field events in the full release, which are unique pieces of dialogue that may give rewards. This was cut for time reasons.
changedContact UsWe will try to monitor the Steam forums periodically, but for the quickest response please reach out either via email or Discord! We will also be seeking beta testers for the full game in a couple months time, so if you're interested reach out!

Save Often! This is an early release, so there may be crashes or soft locks. Balance and features may be subject to change in the final release.

Features

  • Turn based, side-view battle system reminiscent of classic RPGs

  • 5 zany character classes to choose from, ranging from a chef who can cook enemies, to the Codwalloper who throws fish to attack

  • A fishing system. Fish for consumables, or use a Codwalloper to throw fish for damage!

  • Dojos, which are battle gauntlets that yield a rare accessory upon victory

  • Light puzzles/dungeon mechanics, such as arrow tiles that move you in a direction

  • Fun, off the wall dialogue from various NPCs... and a nonsensical plot with terrible food puns and snail references!

Notes

  • Controllers should be supported, but some parts such as button mapping have not been thoroughly tested yet

  • There will be random field events in the full release, which are unique pieces of dialogue that may give rewards. This was cut for time reasons.

Contact Us

We will try to monitor the Steam forums periodically, but for the quickest response please reach out either via email or Discord! We will also be seeking beta testers for the full game in a couple months time, so if you're interested reach out!

info@retreauxgames.com

Discord: https://discord.gg/somethingclassic (#retreaux-central channel)

Source

Steam News / 4 February 2026

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