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Steam News3 June 201610y ago

Episode 2 released (Patch 2.0)

Hi everyone, I am very happy to finally present the release of Version 2.0! Episode 2: An unusual Profession...

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What changed

0 fixes10 additions1 change0 removals
  • Gameplay
  • UI and audio
addedHi everyone, I am very happy to finally present the release of Version 2.0! Episode 2: An unusual Profession ... is now live on Steam and contains a big pack of new contents exclusively available in the full version:
addedA new chapter extends the storyline and introduces completely new contents.
addedExpansion of the wood zone into new area Village , including explorable house interiors.
addedIntroduction of the brand new area monastery , the biggest place in this episode, including 7 puzzle filled rooms to explore.
addedEpisode 2 contains 56 new camera perspectives/screens!
addedMeet over 50 critters and characters with four different creature types and one new complex personality.

Hi everyone, I am very happy to finally present the release of Version 2.0! Episode 2: An unusual Profession... is now live on Steam and contains a big pack of new contents exclusively available in the full version:

  • A new chapter extends the storyline and introduces completely new contents.

  • Direct continuation of Episode 1 starting inside the eremites' house.

  • Expansion of the wood zone into new area Village, including explorable house interiors.

  • Introduction of the brand new area monastery, the biggest place in this episode, including 7 puzzle filled rooms to explore.

  • Episode 2 contains 56 new camera perspectives/screens!

  • Extended NPC interaction allows cooperation game play with friendly characters and combat against demonic evocations!

  • Meet over 50 critters and characters with four different creature types and one new complex personality.

  • Support of story branching through non-linear options, resulting from direct and indirect player decisions.

  • Interactive dialog trees with selectable topics deepen the storyline and give hints for puzzle solving.

  • Various new puzzles with individual types of interaction.

  • 7 new optional achievements to gain.

  • A new exclusive soundtrack by Spencer Bambrick increases the game's atmosphere.

  • Michelle Lewis significantly improved English language of the game. Also check out her concept art design portfolio !

  • ...and much more. See below (or website ) for more details on bugfixes and changes.

Also don't miss the brand new teaser trailer for Episode 2 here in the product description or on YouTube. How to play Episode 2 Open Steam and let the client update your game installation. Start A Room Beyond and continue a saved game. As Episode 2 continues Episode 1 it is not possible to directly start in 2. You have to finish Episode 1 to continue to the next chapter via the new Episode tree shown at the end of each episode: There is no new contents (only general bugfixes) in the demo, Episode 2 content is exclusively included in the purchasable full version. This release was tested to be stable in common. However if you find a bug, let me know so I can fix it. ːsteamhappyː Best, -- René

CHANGE LOG for PATCH 2.0 General

  • The full version release of the game contains the complete contents of Episode 2: “An unusual Profession”

  • General optimization and fixes apply to all episodes and may also be included in the free Episode 1 demo release.

New Content & Design Changes

  • Fighting adds a complete new gameplay element to the game. At some story points enemies appear. It is possible to fight these enemies with different weapons and strategies. Enemies’ attack and defense actions become stronger in proportion to player’s progress.

  • Attacks by enemies or contact with hazards now lower the main character’s health. When health is zero the character dies and the game is over.

  • NPCs are able to fight for or against the player.

  • Gameplay now supports flexible dialogs. For some characters players can choose various topics to talk about.

  • End of Episodes screen was completely reworked for a much more appealing look. Each episode is now represented by a node in a tree. Labels and icons show the states of the episodes, locked, unlocked/playable, completed, etc. For the demo there is also a new teaser panel that links to the shop.

  • End of Episodes banner were removed from the full

Source

Steam News / 3 June 2016

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