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Steam News28 September 20214y ago

New update to A Robot's Journey Demo

Thank you to those who have played my game and left feedback so I can continue to improve A Robot's Journey. Here is a list of various bug fixes that were resolved in the latest patch.

Full notes

Full A Robot's Journey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes1 removal
  • Fixes
  • Gameplay
fixedThank you to those who have played my game and left feedback so I can continue to improve A Robot's Journey. Here is a list of various bug fixes that were resolved in the latest patch.
removedRemove FPS counter - Made it more clear where to go in Rain level - Energy HUD disappeared during level. Fixed - extended wait time on idle animation - Storm gate opens correctly now - updated fragment counter to indicate the proper amount of fragments to collect - After Play game button is pressed the 'hover' over sound effect is still heard when mouse is moved - Monolith glow is only visible on side that can be activated - changed menu hovered icon to circle instead of straight line - Controls menu - mouse can now click on checkbox instead of text - Graphics setting now save throughout levels - on second playthrough, backspace to skip cutscene, player would end up in white limbo. This no longer happens - Re-positioned starting location in Rain level to make it more clear where to go

A Robot's Journey changes

fixedThank you to those who have played my game and left feedback so I can continue to improve A Robot's Journey. Here is a list of various bug fixes that were resolved in the latest patch.
removedRemove FPS counter - Made it more clear where to go in Rain level - Energy HUD disappeared during level. Fixed - extended wait time on idle animation - Storm gate opens correctly now - updated fragment counter to indicate the proper amount of fragments to collect - After Play game button is pressed the 'hover' over sound effect is still heard when mouse is moved - Monolith glow is only visible on side that can be activated - changed menu hovered icon to circle instead of straight line - Controls menu - mouse can now click on checkbox instead of text - Graphics setting now save throughout levels - on second playthrough, backspace to skip cutscene, player would end up in white limbo. This no longer happens - Re-positioned starting location in Rain level to make it more clear where to go

Thank you to those who have played my game and left feedback so I can continue to improve A Robot's Journey. Here is a list of various bug fixes that were resolved in the latest patch.

  • Remove FPS counter - Made it more clear where to go in Rain level - Energy HUD disappeared during level. Fixed - extended wait time on idle animation - Storm gate opens correctly now - updated fragment counter to indicate the proper amount of fragments to collect - After Play game button is pressed the 'hover' over sound effect is still heard when mouse is moved - Monolith glow is only visible on side that can be activated - changed menu hovered icon to circle instead of straight line - Controls menu - mouse can now click on checkbox instead of text - Graphics setting now save throughout levels - on second playthrough, backspace to skip cutscene, player would end up in white limbo. This no longer happens - Re-positioned starting location in Rain level to make it more clear where to go

Source

Steam News / 28 September 2021

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