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Steam News18 November 20232y ago

Area cleared notifications, separate music/ambience volume control, and more

The next update is ready and will be available shortly. Here are the changes: Added the ability to change the volume of out-of-combat world ambiance and in-combat music separately.

Full notes

Full A Quest That Became Legend update

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What changed

0 fixes4 additions1 change0 removals
  • Gameplay
addedAdded the ability to change the volume of out-of-combat world ambiance and in-combat music separately.
addedAdded a function that prints a message in the information window when all enemies in the area have been defeated and looted. It also triggers when entering an area.
addedAdded a function that prints a message in the information window when all loot objects, like chests in the area, have been looted. It also triggers when entering an area.
changedMade some corrections to prevent red slime in Dralavia from being able to spawning inside a cliff. There might be a need for further adjustments, so please let us know if you encounter this issue.
addedAdded the Bastion as a location that can be traveled to using the town portal skill.

A Quest That Became Legend changes

addedAdded the ability to change the volume of out-of-combat world ambiance and in-combat music separately.
addedAdded a function that prints a message in the information window when all enemies in the area have been defeated and looted. It also triggers when entering an area.
addedAdded a function that prints a message in the information window when all loot objects, like chests in the area, have been looted. It also triggers when entering an area.
changedMade some corrections to prevent red slime in Dralavia from being able to spawning inside a cliff. There might be a need for further adjustments, so please let us know if you encounter this issue.
addedAdded the Bastion as a location that can be traveled to using the town portal skill.

The next update is ready and will be available shortly. Here are the changes:

  1. Added the ability to change the volume of out-of-combat world ambiance and in-combat music separately.

  2. Added a function that prints a message in the information window when all enemies in the area have been defeated and looted. It also triggers when entering an area.

  3. Added a function that prints a message in the information window when all loot objects, like chests in the area, have been looted. It also triggers when entering an area.

  4. Made some corrections to prevent red slime in Dralavia from being able to spawning inside a cliff. There might be a need for further adjustments, so please let us know if you encounter this issue.

  5. Added the Bastion as a location that can be traveled to using the town portal skill.

Source

Steam News / 18 November 2023

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