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Steam News17 February 20224y ago

Update - 02/17/2022

Hello everyone! Additions - Added a new specialty: The Sharpshooter In combat, when stationed at the lookout with a musket, he is not taken into account during boardings but shoots at important enemies with priority and

In this update4

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Full A pirate quartermaster update

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Repeated intro

Hello everyone!

What changed

2 fixes2 additions0 changes0 removals
  • Gameplay
  • Balance
  • Events
added- Added a new specialty: The SharpshooterIn combat, when stationed at the lookout with a musket, he is not taken into account during boardings but shoots at important enemies with priority and more efficiency. - It is acquired by having a sailor work the lookout - An animation has been added for a successful shot from the lookout on an enemy during a boarding - An indication about it has been added in the book of knowledge - A symbol has been created for the sharpshooter:
addedChangesGeneration of the minimum Y-position of the islands lowered, so that the chances of generation of the islands and cities are identical in the North and in the South - Rewrote some of the negotiation phrases when encountering a ship and added the importance of wind strength in the calculation of the second response - A ship encounter can no longer occur right after a fight - Ship encounters will no longer be able to be chained together over several watches, avoiding that most of the events are those
fixedFixesFixed a bug where the achievement "Richer than a king" would not validate, because the amount of gold tested was not the right one - Fixed a bug that sometimes displayed a noble prisoner in the holds when he did not exist, and that could block the event that allows to discover a noble in an enemy ship - Fixed a bug in the code that sometimes took into account a galley that did not exist - Fixed a bug that could cause "The Revenger" to appear without any marooned sailors - Fixed a display bug on the Boatswain's sheet
fixedFixesHave a nice day or evening.

A pirate quartermaster changes

addedIn combat, when stationed at the lookout with a musket, he is not taken into account during boardings but shoots at important enemies with priority and more efficiency. - It is acquired by having a sailor work the lookout - An animation has been added for a successful shot from the lookout on an enemy during a boarding - An indication about it has been added in the book of knowledge - A symbol has been created for the sharpshooter:
addedGeneration of the minimum Y-position of the islands lowered, so that the chances of generation of the islands and cities are identical in the North and in the South - Rewrote some of the negotiation phrases when encountering a ship and added the importance of wind strength in the calculation of the second response - A ship encounter can no longer occur right after a fight - Ship encounters will no longer be able to be chained together over several watches, avoiding that most of the events are those
fixedFixed a bug where the achievement "Richer than a king" would not validate, because the amount of gold tested was not the right one - Fixed a bug that sometimes displayed a noble prisoner in the holds when he did not exist, and that could block the event that allows to discover a noble in an enemy ship - Fixed a bug in the code that sometimes took into account a galley that did not exist - Fixed a bug that could cause "The Revenger" to appear without any marooned sailors - Fixed a display bug on the Boatswain's sheet
fixedHave a nice day or evening.

Additions

- Added a new specialty: The Sharpshooter

  • In combat, when stationed at the lookout with a musket, he is not taken into account during boardings but shoots at important enemies with priority and more efficiency. - It is acquired by having a sailor work the lookout - An animation has been added for a successful shot from the lookout on an enemy during a boarding - An indication about it has been added in the book of knowledge - A symbol has been created for the sharpshooter:

Changes

  • Generation of the minimum Y-position of the islands lowered, so that the chances of generation of the islands and cities are identical in the North and in the South - Rewrote some of the negotiation phrases when encountering a ship and added the importance of wind strength in the calculation of the second response - A ship encounter can no longer occur right after a fight - Ship encounters will no longer be able to be chained together over several watches, avoiding that most of the events are those

Fixes

  • Fixed a bug where the achievement "Richer than a king" would not validate, because the amount of gold tested was not the right one - Fixed a bug that sometimes displayed a noble prisoner in the holds when he did not exist, and that could block the event that allows to discover a noble in an enemy ship - Fixed a bug in the code that sometimes took into account a galley that did not exist - Fixed a bug that could cause "The Revenger" to appear without any marooned sailors - Fixed a display bug on the Boatswain's sheet

Have a nice day or evening.

Source

Steam News / 17 February 2022

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