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Steam News29 April 20262mo ago

A Package for Space — Patch Note 1.34 (EN)

Steam post image✨ Main Features New System: Consumable Cards A new type of item has arrived in A Package for Space: Consumable Cards.

Full notes

Full A Package For Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions6 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Performance
addedNew System: Consumable CardsA new type of item has arrived in A Package for Space : Consumable Cards .
addedNew Acquisition MethodsConsumable Cards can now be obtained in multiple ways:
addedNew Acquisition Methodsthrough new automatic card dispensers .
addedAdded Card DispensersNew card dispensers have been deployed in selected areas across the map.
changedCard Distribution SystemThe distribution system has been designed to balance rarity and accessibility.
addedNew Card Usage InterfaceA dedicated interface has been added for activating cards.

Steam post image✨ Main Features

New System: Consumable Cards

A new type of item has arrived in A Package for Space: Consumable Cards.

Each card represents a specific item that can be summoned directly into the field through an orbital supply system.

Once used, the card is consumed.

New Acquisition Methods

Consumable Cards can now be obtained in multiple ways:

  • by opening card packs scattered across the world,

  • from specialized vendors,

  • through new automatic card dispensers.

This variety strengthens exploration, trade, and resource management.

Added Card Dispensers

New card dispensers have been deployed in selected areas across the map.

These machines allow players to quickly obtain packs or specific cards depending on their progression and available resources.

Card Distribution System

The distribution system has been designed to balance rarity and accessibility.

Some cards will be common and useful for everyday survival, while others will remain rare and highly sought after.

Every acquisition becomes a tactical decision.Steam post image

New Card Usage Interface

A dedicated interface has been added for activating cards.

This UI allows players to review essential information before use and initiate the supply request.

The goal: to make the experience clear, immersive, and efficient.Steam post image

Tactical Supply Strike: Targeted Drop Pod

When a consumable card is activated, a Drop Pod is automatically sent to the player’s location.

The pod crashes nearby and contains the exact item linked to the card used.

⚙️ Balancing & Design Intent

This system is designed to add a new tactical gameplay layer:

  • Anticipate your needs

  • Choose the right moment to activate a card

  • Explore to find the best opportunities

  • Use vendors and dispensers wisely

  • Accept the risks of a visible and potentially loud eventSteam post image

Miscellaneous Fixes

  • Internal adjustments to support future card system expansions

  • Optimized interactions between inventory, interface, and drop pod events

  • Improved overall fluidity during drop pod calls

Your choices shape your journey.

Source

Steam News / 29 April 2026

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