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Steam News22 February 20242y ago

Patch (1) Notes for February 22, 2024

Hey all! This patch contains 1 Bug Fix and 1 Performance Update Bug Fix Fixed an Animation bug that would make the game scene not fade out properly when accessing the cellar doors by the house.

Full notes

Full A Night On The Farm update

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Repeated intro

Hey all! This patch contains 1 Bug Fix and 1 Performance Update

What changed

1 fix0 additions3 changes0 removals
  • Performance
  • Fixes
  • Maps
changedHey all! This patch contains 1 Bug Fix and 1 Performance Update
fixedFixed an Animation bug that would make the game scene not fade out properly when accessing the cellar doors by the house. NOTE: This bug occurred due to the changes I made in the last update, when I adjusted the Animator on the "Car Fade In".
changedPerformance Update
changedThe game's Shadow Map Texture has been cut in half. It was 4096, but only on accident. I have halved it to 2048. Because of this, you'll notice the shadows on the fence and house are softer. Doing this retains the game's intended visual style, but should help (at least a little) with performance on low-end machines.

A Night On The Farm changes

changedHey all! This patch contains 1 Bug Fix and 1 Performance Update
fixedFixed an Animation bug that would make the game scene not fade out properly when accessing the cellar doors by the house. NOTE: This bug occurred due to the changes I made in the last update, when I adjusted the Animator on the "Car Fade In".
changedPerformance Update
changedThe game's Shadow Map Texture has been cut in half. It was 4096, but only on accident. I have halved it to 2048. Because of this, you'll notice the shadows on the fence and house are softer. Doing this retains the game's intended visual style, but should help (at least a little) with performance on low-end machines.

Bug Fix

  • Fixed an Animation bug that would make the game scene not fade out properly when accessing the cellar doors by the house. NOTE: This bug occurred due to the changes I made in the last update, when I adjusted the Animator on the "Car Fade In".

Performance Update

  • The game's Shadow Map Texture has been cut in half. It was 4096, but only on accident. I have halved it to 2048. Because of this, you'll notice the shadows on the fence and house are softer. Doing this retains the game's intended visual style, but should help (at least a little) with performance on low-end machines.

That is all! As always, thanks for the support and bringing these issues to my attention!

Source

Steam News / 22 February 2024

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