Full notes
Full A Minor Pest Problem update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello!
What changed
- Gameplay
- Maps
- Fixes
- Balance
This update introduced below changes and fixes.
Optimized game map culling.
Implemented experience system and integrated upgrade/turret drops to that. Experience is tied to Scrap and visual "drop" is not implemented yet.
Fixed an issue with day/night transition.
Updated save system for future settlement implementation
Implemented AoE damage from elemental weapons (poison and fire)
Please let me know your suggestions or issues with the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
