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Steam News19 July 20261mo ago

Beta Patch 037.9 & 037.10

Beta Progress: A big thank you to all of you jumping on and testing out this big update! It is clear to see the improvements that have been accomplished by your efforts and bug reports.

In this update8

Full notes

Full A Merchant's Promise update

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What changed

24 fixes12 additions28 changes7 removals
  • Compatibility
  • Store
  • Balance
changedBeta Progress:A big thank you to all of you jumping on and testing out this big update! It is clear to see the improvements that have been accomplished by your efforts and bug reports.
addedBeta Progress:It saves me considerable time having hundreds of eyes involved on different systems and devices playtesting new areas and features in your own unique style.
changedBeta Progress:It's great to see the reports of much better performance as high as 30+ FPS for some after a complete re-write of some of the saving and loading of the game and the way items were handled in real-time.
changedBeta Progress:Randomly deciding to streamline the stall rental process and throw that in for testing for clear and immediate feedback to the player as well as eliminate a lot of the "down time" I believe is a welcome improvement.
changedBeta Progress:Oh and thanks for testing of tools and the placeable tent system I threw in there . (I'll make it so you pack the tent back up this week lol...so no more using it as a portable cover system)
changedBeta Progress:So here is a rundown of those improvements and others made since the Beta was released about 2 weeks ago.

A Merchant's Promise changes

changedA big thank you to all of you jumping on and testing out this big update! It is clear to see the improvements that have been accomplished by your efforts and bug reports.
addedIt saves me considerable time having hundreds of eyes involved on different systems and devices playtesting new areas and features in your own unique style.
changedIt's great to see the reports of much better performance as high as 30+ FPS for some after a complete re-write of some of the saving and loading of the game and the way items were handled in real-time.
changedRandomly deciding to streamline the stall rental process and throw that in for testing for clear and immediate feedback to the player as well as eliminate a lot of the "down time" I believe is a welcome improvement.
changedOh and thanks for testing of tools and the placeable tent system I threw in there . (I'll make it so you pack the tent back up this week lol...so no more using it as a portable cover system)

Beta Progress:

A big thank you to all of you jumping on and testing out this big update! It is clear to see the improvements that have been accomplished by your efforts and bug reports.

It saves me considerable time having hundreds of eyes involved on different systems and devices playtesting new areas and features in your own unique style.

It's great to see the reports of much better performance as high as 30+ FPS for some after a complete re-write of some of the saving and loading of the game and the way items were handled in real-time.

Randomly deciding to streamline the stall rental process and throw that in for testing for clear and immediate feedback to the player as well as eliminate a lot of the "down time"I believe is a welcome improvement.

Oh and thanks for testing of tools and the placeable tent system I threw in there. (I'll make it so you pack the tent back up this week lol...so no more using it as a portable cover system)

So here is a rundown of those improvements and others made since the Beta was released about 2 weeks ago.

Thank you!

Beta 037.10

  • Updated Yorlen Harbor

  • Updated Player Trade Stall Area

  • Increased amount of Villagers present (Just clones for now)

  • Removed stipulation that Villagers WILL NOT buy from you if reputation is too low. Instead they are just “less likely”.

  • Villager now primarily sit (saves on performance) but will still wander sometimes.

  • Updated Villager purchase Queue logic

  • Fixed Light Effects to only be on at Night for most lights

  • Fixed positions of other town NPC’s

  • Fixed “Opening Lid” vs “Closing Lid” messages

  • Fixed “Dismount from horse to attach cart” message appearing even if cart was connected

  • Testing removing “freezing” cart in place when collision with held item occurs. Thus cart’s will be more “free” now. This was done to prevent item clipping/phasing when the player could hold crate full of dozens of items.

Beta 037.9

  • Cart attachment zone is larger (issue was due to conflicting logic of attaching cart to horse)

  • Beginning Tutorial Enabled

  • Dictionary enabled (though limited)

  • Player Trade Stall process updated

  • NPC’s save and load positions

  • NPC’s save their spots in line if waiting to purchase (kinda) and also save references to the item they were going to buy

  • Fixed Prison Quarry Guard Movement Error

Beta 037.8

  • Amount of Rest Stamina player gains while holding R increased

  • Testing fixes for any combination of Purchasing/Saving/Loading near shops or far away. Should result in shop items still being present, and no false cases of stealing should be reported

  • Fixed Selling Clam shells and still obtaining pearls

  • Removed false waterfall from Rakesflem

  • Adjusted Packing Area on some crates to reduce clipping

  • Fixed a few dead end dialogues

Beta 037.7

  • Testing huge re-write of Several Saving/Loading operations of the save game files and in-game items, carts, horses

Beta 037.6:

  • Fixed held item amount text not showing on group picked items (a group of mushrooms)

  • Holding E with a backpack equipped and holding multiple items will result in trying to pack that stack of held items

  • Removed “Crate Must be Upright” requirement to unpack something

  • Clams added to Yorlen Harbor trader. You can sell them direct, or risk breaking them to find a pearl

  • Fixed Save and Gamepad Icons always being displayed

  • Fixed Cancel, Confirm, Add Coins Buttons on Trader Menu

  • Fixed Horse Trader Purchase area

  • Improved Item Damage Coverage Visuals

  • Removed Damage and Spoilage amounts from crate Item Lists

  • Fixed duplicating Clams in Ocean

  • Fixed Items freezing (due to incorrect value for distance check)

  • Fixed SEVERAL items did not have correct default Packing values

Beta 037.5:

  • Increased size of Cart Attach zone to connect to carts

  • Equipped Tool is no longer un-equipped when mounting or dismounting horse

  • Adjusted Texture/Pixel size of some vegetation

  • Doubled strength of connection of cart to player and cart to horse

  • Fixed and updated some Magistrate Dialogues

  • Fixed Backpack from trying to be removed while unequipping tool

  • Added Hay Bundle to Horse Trader for easier Transport

  • Added Wild Hay for Horses to graze on

  • Updated Yorlen Habor Horse Trader

  • Activated death on fog pits in Yorlen Wilderness

  • Added Player Cart Recover to Flip Cart

Beta 037.4

  • Added Placeable Tent to Tool Trader by Yorlen Harbor (equips like tool)

  • Added Rest if Rest Stamina is below 10. Hold R to sit and Rest.

  • Fixed unmounting from horse could place you IN the horse

  • Backpack no longer removed while trying to attach a horse to a cart

  • Fixed Selling items from crates or backpacks, items are now destroyed properly and remaining items are reorganized

  • Added King’s Road Captain to Rakesfelm and more defined transition area

  • Added Road Signs in Rakesflem

  • Fixed Exploration Area notifications

  • Fixed Player Name Input Field during Name Changes

Beta 037.1 – 037.3

  • Added 42 Road Signs

  • Equipped Tools now load in equipped

  • Fixed Horse spawning in multiples on shop restock

  • Fixed Backpacks displaying “Closing Lid” when holding interact on them

  • Fixed not being able to handle Items released via quick release on Backpacks or Crates

  • Fixed “Gaining” coins by withdrawing and depositing

  • Improved King’s Road transition by Yorlen Village for easier access and identification

Source

Steam News / 19 July 2026

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