Full notes
Full A meeting of dreams update
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What changed
- Gameplay
- Fixes
- Balance
A meeting of dreams changes
Bug fixes:
If the main character was knocked out in one of the prologue fights and then enters the bar, you would incorrectly get a game over.
Viewing a class's skills from the level up screen, no longer causes a second "you" to appear.
Fixed a possible issue where you could get a game over after the final fight if your character was still knocked out.
Fixed an issue where Brad asks for the character sheet back, despite you having already used it.
Fixed a minor lighting issue in the ice-cave in chapter 1/2.
Some minor grammar corrections in a few places.
Changes:
Better volume balancing for new players.
If characters rejoin the party after a while, they will now rejoin with full health and magic, as it's assumed they would have rested over that time.
Hard mode is a little fairer as knocked out characters would now come-round after a full rest.
The item "Your old watch" can now only be equipped by you (Xander). However, it's stats have been boosted slightly to account for this.
Fire spell is a little too cheap, so the magic cost has slightly been increased.
You (Xander) and some others are now more hygienic when venturing out into Attica city, there is a pandemic after-all.
Source
Changelog.gg summarizes and formats this update. How we read updates.
