What changed
0 fixes1 addition1 change0 removals
addedSome new possibilities are now integrated to influence the meadow (respectively the flowers on it). So I am happy to introduce four new hills for that:
changedPopper hillPopper hills push seed away if the seed color is not similar to the hill color and if the seed lands to close to that hill. In addition, the tutorial is adopted and a bit more economized. Furthermore, a warning bar appears now whenever the health (not the extra health) of your main flower is not full. In the next weeks, I will provide a Demo-Version of A meadow Piece . It contains only the simulation part of it, that means that you are not able to interact with the meadow. But there is one exception: If you join a meadow of a player with the full version, then you are able to play the full game as the second, third, or fourth player on this meadow. The next steps are to bring monster flowers and snails into A meadow Piece . This will need a time and will be a major update, probably at the end of the year. Included in this update will be a revised tutorial which will be more interactive.
A meadow Piece changes
addedSome new possibilities are now integrated to influence the meadow (respectively the flowers on it). So I am happy to introduce four new hills for that:
changedPopper hills push seed away if the seed color is not similar to the hill color and if the seed lands to close to that hill. In addition, the tutorial is adopted and a bit more economized. Furthermore, a warning bar appears now whenever the health (not the extra health) of your main flower is not full. In the next weeks, I will provide a Demo-Version of A meadow Piece . It contains only the simulation part of it, that means that you are not able to interact with the meadow. But there is one exception: If you join a meadow of a player with the full version, then you are able to play the full game as the second, third, or fourth player on this meadow. The next steps are to bring monster flowers and snails into A meadow Piece . This will need a time and will be a major update, probably at the end of the year. Included in this update will be a revised tutorial which will be more interactive.
Some new possibilities are now integrated to influence the meadow (respectively the flowers on it). So I am happy to introduce four new hills for that:
Water hill
Water hills give water to the flowers around them with similar petal color as the hills color.
Light hill
Light hills give energy to the flowers around them with similar petal color as the hills color.
Color hill
All flowers around a color hill will be painted slowly into the color of the hill.
Popper hill
Popper hills push seed away if the seed color is not similar to the hill color and if the seed lands to close to that hill. In addition, the tutorial is adopted and a bit more economized. Furthermore, a warning bar appears now whenever the health (not the extra health) of your main flower is not full. In the next weeks, I will provide a Demo-Version of A meadow Piece. It contains only the simulation part of it, that means that you are not able to interact with the meadow. But there is one exception: If you join a meadow of a player with the full version, then you are able to play the full game as the second, third, or fourth player on this meadow. The next steps are to bring monster flowers and snails into A meadow Piece. This will need a time and will be a major update, probably at the end of the year. Included in this update will be a revised tutorial which will be more interactive.