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Steam News7 October 20205y ago

October 1st Update

* Creatures can now spawn in different sizes which will impact their stats (Health, Speed, Damage) * New Path Type: Cobblestone * Paths will continue to generate based on how an area is walked on.

Full notes

Full A Lanterns Glow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
addedCreatures can now spawn in different sizes which will impact their stats (Health, Speed, Damage)
addedNew Path Type: Cobblestone
changedPaths will continue to generate based on how an area is walked on.
changedMany more spells and spell effects
changedFire spells cause plants to burn, ice spells now freeze rain and some creatures
addedNew cheat codes in creative mode

* Creatures can now spawn in different sizes which will impact their stats (Health, Speed, Damage)

* New Path Type: Cobblestone

* Paths will continue to generate based on how an area is walked on.

* Paths now give a speed boost when walked on

* Spiderwebs now cause a slow effect when walked on

* Many more spells and spell effects

* Fire spells cause plants to burn, ice spells now freeze rain and some creatures

* More spellbooks hidden in the world

* New cheat codes in creative mode

* Oil spills happen when a player fills their lantern or harvest berries.

* Boat racing demo hidden in ALG

* Explosive objects now in the game

* Sneaking updated to include sight of weapon sound and arrows can be used as distractions

* Small update to quest one to make it a little easier

* New weapons and items

* Minor graphics updates to light and visuals

Source

Steam News / 7 October 2020

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