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Steam News9 March 20263mo ago

Patch Notes and Updates for 1.10.9

New Features DODGE has had a fairly substantial rework as it was just too dang powerful!

In this update2

Full notes

Full A Kobold Story : Trenchcoat Adventurer update

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What changed

2 fixes2 additions3 changes0 removals
  • Balance
  • Events
  • Fixes
  • UI and audio
addedNew FeaturesDODGE has had a fairly substantial rework as it was just too dang powerful! Now Dodging will have a chance of avoiding an amount of damage ranging from "some" to "all", rather than being an immediate "no damage taken" move. It will still trigger automatically (as long as you aren't already Defending). We have also added Damge and Dodge Readouts for your Kobolds! It should tell you much easier if you are weak to incoming damage, how successful your dodge was, etc.
addedPreview LevelsAs part of TurnBasedThursday Fest, not only are we discounted for the whole Fest event , we have added two preview levels of our next Chapter! Come take a sneak-peak around the Catacombs!
fixedPreview LevelsLongstanding Save Bug now fixed - No more corrupted items on load!
changedPreview LevelsEconomy balance across the entire game so far - item prices, coin drops, the works
changedPreview LevelsRebalance of item stats to create more consistent bonuses and not making some items "useless"
changedPreview LevelsTypos, wording and general grammar bugfixes across the Temple levels

A Kobold Story : Trenchcoat Adventurer changes

addedDODGE has had a fairly substantial rework as it was just too dang powerful! Now Dodging will have a chance of avoiding an amount of damage ranging from "some" to "all", rather than being an immediate "no damage taken" move. It will still trigger automatically (as long as you aren't already Defending). We have also added Damge and Dodge Readouts for your Kobolds! It should tell you much easier if you are weak to incoming damage, how successful your dodge was, etc.
addedAs part of TurnBasedThursday Fest, not only are we discounted for the whole Fest event , we have added two preview levels of our next Chapter! Come take a sneak-peak around the Catacombs!
fixedLongstanding Save Bug now fixed - No more corrupted items on load!
changedEconomy balance across the entire game so far - item prices, coin drops, the works
changedRebalance of item stats to create more consistent bonuses and not making some items "useless"

New Features

DODGE has had a fairly substantial rework as it was just too dang powerful! Now Dodging will have a chance of avoiding an amount of damage ranging from "some" to "all", rather than being an immediate "no damage taken" move. It will still trigger automatically (as long as you aren't already Defending). We have also added Damge and Dodge Readouts for your Kobolds! It should tell you much easier if you are weak to incoming damage, how successful your dodge was, etc.

Preview Levels

As part of TurnBasedThursday Fest, not only are we discounted for the whole Fest event, we have added two preview levels of our next Chapter! Come take a sneak-peak around the Catacombs!

Bugfixes

  • Longstanding Save Bug now fixed - No more corrupted items on load!

  • Economy balance across the entire game so far - item prices, coin drops, the works

  • Rebalance of item stats to create more consistent bonuses and not making some items "useless"

  • Typos, wording and general grammar bugfixes across the Temple levels

  • Fixed a bug where some magic effects would persist in-world between loading.

Thank you for all your support, and enjoy TurnBasedThursday Fest!

Source

Steam News / 9 March 2026

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